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  1. pneric

    unit-control

    how do you make a unit move (w/o controlling) towards a set direction when your hero unit is near it; make it NOT move when there are two opposing hero units near it; and make it NOT move when there is no hero near it. to make it clear i want to mimic a map like a certain mission in WC3 where...
  2. pneric

    LF> Hero Ideas (class-based)

    Looking for new hero ideas from the map i am constructing. Will give credits when i'm done, basically there's 4 class types: tanks, dps(phyiscal/spell), healers, and buffers/debuffers. if you have an idea that you wanna share, feel free to post it here. the idea is that a hero should have 3...
  3. pneric

    problems in 1.24

    hey sorry if i couldnt find the right thread for this one, im really frustrated now and i need any help i can get. so we all know of the recent 1.24 patch, it just made everything so bad. im having problems when i test my map in NewGen editor, at first i thought it was the EGUI because i...
  4. pneric

    Need suggestion for Editor program

    Hey guys, what editor are you guys using? I've recently downloaded the NewGen Editor and i've yet to unlock the possibilities it has. I really like the text editor though, really helpful! I'm a GUI person, and i was reading this EGUI thing and it sounds like heaven...
  5. pneric

    negative windwalk?

    i played this map before, i forgot the name but it was basically an archer map where you would have no attack and just use a skill called "Shoot Arrow" to shoot an arrow at a target point, if someone gets caught in the line of fire, that unit dies. anyway thats not my main concern, i was just...
  6. pneric

    calling all Pinoy editors

    TAGALOG: kamusta mga kababayan, meron bang mga marunong gumamit ng World Editor dyan? add nyo ako sa friendslist nyo at baka makagawa tayo ng project sometime! introduce nyo sarili nyo sa thread na ito para magkakilala pa tayo lalo, skills, project done etc. sa WC3Editor. ENGLISH: greetings...
  7. pneric

    unit range detection

    ok here's what im trying to do but i can seem to: my hero has a skill that when used, creates an invisible unit on the spot where my hero is standing, acting basically like a "ward" but is really a unit with immolation and slow aura. this unit lasts around 5 seconds before i trigger it to...
  8. pneric

    no damage problem

    ok i made a map with custom spells with it, nothing big, the map is filled with nothing except my hero and 2 enemy units i can test the skills on. i've made skills with triggers but have not fixed the leaks in them yet, but im pretty sure thats not the problem. the problem is, when my hero...
  9. pneric

    just need a few info

    Im making a skill that's kinda or exactly like DotA's Nerubian Weaver's Time Lapse. Basically what it does is it returns you to where you were X seconds ago. X depends on the level of the skill, so level 1 might be 5 seconds ago, level 2 can be 4 seconds ago etc. Can someone help me designing...
  10. pneric

    PvE/PvP Style Map

    Hi, I just want to post my idea for a map I am conceptualizing. Please feel free to add insights and suggestions in this thread. FEATURES: • Up to 10 players engaging in up to 5v5 matches • A PvE and PvP environment style of play • Brand new heroes to choose from • Brand new items to manipulate...
  11. pneric

    Starting new map - need ideas

    Hey, sorry in advance if I might be posting this in the wrong thread, couldn't find any other thread to start it in. Anyway here goes. Basically I've been scouting around for info and ideas for a brand new map design. Here are some details about it, i'll just post in bullet form: - it will...
  12. pneric

    problem with unit orders

    Ok here's what the skill should do: 20% chance that my hero creates an image of itself when attacking. Just like (for any dota player out there) that Phantom Lancer guy. How do i even begin making this skill? I suppose the UNIT- ISSUE ORDER TARGETING A UNIT will be used but none of the...
  13. pneric

    Just a quick alive/dead check

    Im currently creating a skill that triggers when my hero is attacked, i know how to create the % chance of this skill proccing but my problem is that when it does proc, supposedly its supposed to create invis units with a "slow" ability that is casted to nearby enemy units around my hero; BUT...
  14. pneric

    quick animation question!

    im trying to make a unit play his casting/channeling animation during a spell cast, but i cant seem to make it happen, can anyone help? this is my code so far: Doom Flames Cast Start Events Unit - A unit Begins channeling an ability Conditions (Ability being cast)...
  15. pneric

    Created Units not casting spells

    Hi, its been a while since i posted here, but anyway here's my problem. Im working on a KAEL'THAS remake hero, basically what map does is, you fight Kael using a group of heroes, nothing special yet, but basically thats what it does. Now of course i had to design KAEL, i basically used his...
  16. pneric

    Spellcraft combining help

    Hi im a new member who just wants to learn more about the potentials of Warcraft World Editor, i'd like to make my own map that people will enjoy playing before i retire from gaming itself. I have no experience in JASS scripting whatsoever but i have been exposed to most of the basic WE...
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