Can someone help me fix my multiboard?
The kills for team elf and alf is the total for the players on that team.
K is kill.
D is deaths.
CK is Creep Kill.
Ignore the squares in front of the names.
There should be 5 player slots on each team, not 2.
So far my code is like this...
Well I tried to make the multiboard myself but its not really working. First of all its not displaying all the players and second, when i kill a hero, it wont even add a point on the multiboard. Can anyone help me? Thanks and + rep.
EVAMultiboard
Events
Time - Elapsed game time...
Can anyone help me make a multiboard like this? Thanks.
The kills for team elf and alf is the total for the players on that team.
K is kill.
D is deaths.
CK is Creep Kill.
Have the Hero Icon before the player name.
There should be 5 player slots on each team, not 2.
Thanks so...
So in my map, whenever i use raise dead on the creeps i kill, they don't respawn anymore. This is the creep respawn trigger I'm using.
Creep Revival Initialize
Events
Map initialization
Conditions
Actions
Unit Group - Pick every unit in (Units in (Playable...
Thanks and I got some questions though. Is there another way to do this? Like when u use searing arrow it activates combat 2 and combat 2 has a high range. Also when i give PoTM a ring of protection, and i right click searing arrow a few times, the armor goes up to like a million. lol And...
I have a hero that's an archer and it's attack range is about 700. I want the attack range to be max when he uses his searing arrows though. Like if my archer uses searing arrows, it can hit enemy units from across the map. How do i change the attack range of my hero whenever it uses searing...
I was just wondering how do i make it so that only heroes can combine items because in my map units and buildings all have an inventory. Also if i take out the disassembling and disabling a recipe part of the trigger, will it get messed up? Thanks and +rep Artificial!
no i tried that. I made a mountain that my hero stood on and i scrolled all the way down and i turned the camera view left and right and I still cant see it.
In the start of the game there are no creeps but after 1 minute the first set of creeps spawn on random points in the map. Only 10 creeps maximum. Different creeps too like a few murlocs and a few jungle stalkers etc. When one of these creeps die, another one will spawn in a random spot 30 secs...
So I want to make all the neutral creeps in region 1 move to a random spot in the region every 50 seconds. I don't want them to all move into the same spot but every single unit moves to a different spot.
This is what I have so far but it doesn't work.
Lastly I want to make a trigger that...