I have a building with an ability called Destroy Building.
However, when I share units with another player, that player can click on my building and destroy it using Destroy Building.
How do I restrict the other player from casting the ability, and only allowing access to the owner of the...
I need a script which is something like save/load BUT only the save script.
I don't need it to save anything e.g.(units,items,etc), only text.
I just need it to convert the string into some bunch of numbers and letters.
I also need it to be player-name sensitive.
Example:
-ctext <string>...
How do I make a game timer that increases periodically every second?
Example:
A normal timer attached to a window and it does not decrease, but increase.
I tried making it but I have to keep destroying and recreating the window and to pause the timer. I just want it to be still and keep...
[URGENT] Making a shop only available to a certain player
How do I make a shop that is only available to a certain area?
I tried changing the owner of the shop (used trigger) and it worked, but anyone could still buy the items.
I need a model that has:
Stand Animation:
Crypt Fiend's Stand Alternate Animation (Burrow State)
and
Death Animation:
Rabbit's Death Animation
I also need the Model Portrait with a rabbit image (normal rabbit model portrait).
[SOLVED] Problems with Warcraft III
Everything's fine with it, except that it crashes (Blue Screen) whenever i go to:
Local Area Network > Create Game > Crash
Battle.net > Login > Login Successful > Crash
Single Player > Custom Game > Crash
The only way that I can fix this is when I use...
I'm trying to make locals in JASS and the variables have arrays.
I am having problems with adding arrays to JASS.
Example:
local unit HeroReviving [array?]
I'm trying to make a hero revival trigger which is MUI (uses arrays) and uses JASS.
Array is the player number of the owner of...
I'm trying to do a hero revival using GUI and using custom scripts. I got it from here.
http://world-editor-tutorials.thehelper.net/revive.php
It keeps showing me this error when I enable the trigger:
Revive the hero
1 compile error
Line 242: Invalid argument type (timer)
call...
How do I make a structure add wood/gold every 10 seconds? I'm not sure of how to make it using triggers.
This what I did:
Gold Maker
Events
Unit - A unit Finishes construction
Conditions
(Unit-type of (Constructed structure)) Equal to Town Hall
Actions...
Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
(Length of (Substring((Entered chat string), 6, (Length of (Entered chat string))))) Less than or equal to 20
Where can I find that?
And how do I flash...