Loyalty
Version History
1.11% : latest version, see the attached changelog for more details.
1.1% r1 : old version, very buggy, not recommended.
1.1% : old version.
1.0% : first release
Introduction: Loyalty is an all new game which is unlike any others. We offer many unique and...
Hi guys !
Currently I'm making a custom Neutral shop that sells one item only. Generally, all players can buy from it. However, if a player meets a specific condition, I want to prevent them from being able to buy from this shop until the condition effect wears out. So, can anyone teach me how...
Hi everyone,
Currently I'm working on a small trigger to set my unit classification into Peon-like whenever a non-target order is given so my unit won't start attacking automatically.
However, it turned out that the Add Classification trigger didn't work at all and my unit kept automatically...