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  1. ablationer

    Basic question (Selected units) - Also Wc3 GUI tags

    Hello, two quick questions here, Firstly, I want to make this basic trigger But it does not work, it changes the stat of any other unit that is selected, not the one the player 9 has selected, how do i fix it? Also, how does the wc3 GUI triggers tags work exactly? I took a screenshot...
  2. ablationer

    Unit disappeared from the list

    Somehow, I have a custom unit that disappeared from the list, not sure what happened, but I could edit it and all, but then one day when trying to find it back to edit it again, it was gone from the list, I browsed trough the list and I couldn't find it, so I did a search and all that, but no...
  3. ablationer

    Morph based on bear form problem

    I'm using an morph ability using bear form, i've put the same abilities to both characters and all, it works fine, however, the units are controlled as well by the computer and the player, the problem is : after i morph, after like a second or two, the character automatically remorphes back into...
  4. ablationer

    problems with the downloaded WC3 TFT

    I've downloaded WC3TFT from the site with my cd-key because my original CD was broken, but when I run the program, it says : Play the game, but I haven't even installed it yet, and when I click play or Uninstall, the only thing that happens is that the animation (arthas becomes undead) starts...
  5. ablationer

    Walkable region?

    The problem I have is that when I'm creating an unit, sometimes it spawns stuck on a wall, or even in water if there is, and I obviously don't want that to happen, I tought maybe I could make specific regions that I know are free from wall contact or water, but the problem is that I have a very...
  6. ablationer

    Avatar ability scale change

    I'm using the Avatar ability but I would like to modify the unit scale change of the ability, it seems there is no stat or data for that, neither a trigger that controls the unit scale property, so what can I do ?
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