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  1. Nyph

    Spellpack Far Seer

    Far Seer Spellpack By Nyph This spellpack contains two spells, Magnetic Attack and Electrocute. Both are vJass Both are MUI Magnetic attack (no screenshot) Causes the attack of the far seer to drag the attacked unit towards him. Deals 10% of the distance dragged in chaos damage...
  2. Nyph

    Need help

    I am making a spell for my map and i came across something weird, Event Response - Target point of ability being cast was always in the center of the map. For example: this CreateFooty Events Unit - A unit Finishes casting an ability Conditions (Ability being...
  3. Nyph

    Taking Spell Requests

    I'm currently taking requests for spells because I'm bored and can't think what i want to do since I'm not working on any projects. I can do Jass quite well and will make MUI spells if i can, if not then I will at least make them MPI. Current Spells I'm working on: KnockBack Glacier Armor...
  4. Nyph

    can't destroy effect

    set spec = AddSpecialEffect("Abilities\\Spells\\Undead\\Impale\\ImpaleHitTarget.mdl",x,y) call TimerStart(r,0.05,false,function spikedam) call TimerStart(t,0.05,false,function highspikes) call PolledWait(2) call DestroyEffect(spec) That doesn't seem to destroy the effect and it stays...
  5. Nyph

    knockback not working

    I've just started using jass over GUI and i have made a knockback function and i can't seem to get to work does anyone know why? here it is function knockback takes nothing returns nothing local timer t = GetExpiredTimer() local real angle = GetHandleReal(t,"angle") local unit targ =...
  6. Nyph

    Need help for stunning through triggers

    I'm working on a small project and I need to be able to trigger a stun. What i mean is to have a stun and remove it after the time is up with triggers. The problem is that if a unit is stunned and then stunned again it will come out of the second stun early. Does anyone know how to fix this?
  7. Nyph

    Need help on spell creation from typing

    Im working on a small-ish project and i need a system to create a spell by saying -csp <spellcode>,<numberofeffects>,<spelleffect1>,<spelleffect1intensity>,<spelleffect#>,<spelleffect#intensity> I have a system for doing the effects but i don't have a very good idea on how to do the saving...
  8. Nyph

    Spell Fire Bomb

    Fire Bomb Gui = yes (with alot of custom script) Mui = yes Leakless = i think so Lagless = only lags on slower computers The caster harnesses his magical power and creates a giant ball of fire, which floats up, stops for a short while, and then drops straight down, creating a massive...
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