Hello, I'm doing a creep revival system, whereby when a creep dies, it revives after the hero leaves the region, but apparently some creeps DON'T revive. I cant find the problem. please help!
Creep revive initialization
Events
Map initialization
Conditions
Actions...
Heys, I've been looking for a ravage spell in GUI. But I can't seem to find it all over this forum as all of it are in JASS. Can someone provide the GUI version? I really need it coz I don't do JASS. BTW, Ravage is a skill where spikes appear within 500 range of the hero when casted.
Hi, I'm basing 2 spells from the ability channel. But, the when I cast this spell, it also casts the other one. Any idea what's happening? I just click on the icon. I did not use the hotkey. Help pls :banghead:
Hello everyone, I'm making an AOE ensnare spell, I've created everything, tested but the dummy unit ensnares me instead of the enemies. It is supposed to ensnare ALL units within 400 range of the hero.
Here's the trigger
Ensnare
Events
Unit - A unit Begins casting an ability...
Hello all, I'm making a map like Is you a retard. You know, like you have to reach a certain destination without dying. I'm running out of ideas to trick the players so I'll need your help. I'll tell you all whether I accept the idea and credit will be given. +rep or Credit in map. Think of...
Heys, I have 2 problems with the darn object editor.
1) How come my tower, people can build over it, is there anything i can change? I don't want to waste my time by changing every single value.
2) How do i make a tower have the poison ability? ( I've tried adding an ability to it, but it...
Okay, I've been searching on the forums for quite some time now and I've tried most of the methods to enable a tower to be buffed. But it still cant be buffed. I've changed the gameplay constants, change the ability to a unit ability, and the targets allowed are friendly,structures and...
How to make a vampirism fire leveling up? I've tried this trigger but it doesn't work.
lvl up
Events
Unit - A unit enters Level up <gen>
Conditions
(Unit-type of (Triggering unit)) Equal to Slayer
Actions
Hero - Set (Triggering unit) Hero-level to...
Hi i've this trigger where the slayer enters the region and it levels. However, it doesn't get pass level 2. I need to blink out and then blink in again to make it level 3. This is the trigger i'm using.
Is there anything wrong with the triggers?
I've seen the vampirism fire map do -setname but I cant figure out how to work it. I know it's something like event a player enters blablabla as a substring or something. Please help.
Okay, so I wanted to make this tower where it shoots wood at people. So I used the energy tower from the human campaign and changed its model to a doodad "stump hollow". So how do I change the tower from shooting bolts of energy to shooting trunks or something like that?
2nd question:
When...
When a worker harvests the lumber, the trees will die after some time. How do I prevent the tree from dying while still making the worker harvest lumbeR?
(Sorry for asking so many questions today). Thanks in advance.
Er...so for example...in vampirism, the human has no more structures, and he is scared to lose. So he blinks into the trees where the vampires cannot get him. How do I prevent them to blink into the trees? Thx in advance.
Okay, I'm creating this vampirism like map. And i've remade a house from the farm. I add it to the built structures of the human, and i test the map. However, when i set to build the house. The human stops constructing the house halfway and no matter how i click at it, the house's health is 2 /...