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    Custom Skill involving Flamestrike causes INSANE lags, solutions?

    Hey, when running this trigger: Actions Set SkillFirestormPOINT[(Player number of (Owner of (Casting unit)))] = (Target point of ability being cast) Special Effect - Create a special effect at SkillFirestormPOINT[(Player number of (Owner of (Casting unit)))] using...
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    Just another Add Ability to Unit through Trigger post

    Hey, gonna make this short. Is it possible to add an ability to a unit using triggers? I'm currently using this Trigger: Time Warp Events Unit - A unit Finishes casting an ability Conditions (Ability being cast) Equal to Time Warp Actions...
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    Terraining / Mapping - Indoor Environment

    Hello. I'm currently working on a puzzle/RPG map whereas I need to create some sort of indoor environment, inside a house for example. My problem is though, how do I create the right feeling of actually being inside a house, what 'walls' (I couldn't find any given wall doodad inside the...
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    Tree of Life upgrade animation

    Hey, what is the animation called that the Tree of Life does when you train units? I want to use that specific animation via triggers but I can't figure out what it's called. Untitled Trigger 004 Events Time - Elapsed game time is 6.00 seconds Conditions Actions...
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    Having problems with jassnewgenpack5b

    The text string in the field "Text - Tooltip - Normal - Extended (aub1)" doesn't show up in the game, instead it writes random things like "=!" or "Hl". This happened when i installed the jassnewgenpack, and this only accurs on this specific ability. I've used this ability in a trigger but i...
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    add attack types?

    I'm currently working on a map with 8 races with 8 different classes, the thing is that i want each class to have its weakness against another class. So i thought giving them each a different attack type (Pierce, Spells[no attack at all, just spells], Hero, Normal, Magic, Siege, Chaos) and there...
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    decrease attack damage

    How do i decrease an units attack damage percently with an Ability?
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    Need help with adding heroes with dialogs

    Hi there, i got a rather weird problem... I want to add heroes with a dialog, the thing that happens is that first it adds the selected hero then it add everyone else asweell, so i get all the heroes when i push one button. I followed AceHart's guide and I have exactly the same triggers and...
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