is it possible to make all ally heroes have a same ability, if one of them click, all heroes that have the ability will cooldown.
i think it's only can be done by remove and add the ability after a certain period for all players. anyone?
anyone know how to detect the same height as the starting location of the missile?
example my bullet missile wont fall down if i shot from high terrain
Hi, how can I make my unit is uncontrollable after trained the unit?
As example if i train an archer, then the archer will automatically move foward, I cant control the archer. But the archer is killing, It will show the number of my kill.
It's 5 vs 5 players
I've tried if my allies...
i'm getting bored, anyone hav any idea about hero from dota that can be game?
such as there are already hav pudge wars, mirana wars, shadowraze wars. anyone? :)
1)
Melee Initialization
Events
Map initialization
Conditions
Actions
Set Region[1] = (Random point in Region 000 <gen>)
Set Region[2] = (Random point in Region 001 <gen>)
Set Region[3] = (Random point in Region 002 <gen>)
Set Region[4]...
hye i gonna start my new project during this holiday.
my gamestyle is kinda like Samurai's Brawl (http://www.hiveworkshop.com/forums/maps-564/samurais-brawl-v0-65-a-171739/?prev=search%3Dsamurai%26d%3Dlist%26r%3D20)
there are 4 heroes which is fighter, samurai, ninja & assassin.
after you...
hi i just bought a new laptop, acer i5 processor. i transferred warcraft into my laptop and used the world editor, after saved the map, it said some errors.
i copied from another friend's warcraft, same thing occured..anyone know how? :confused:
..even the map that i saved just a new map...
*The map name maybe will be changed.
>IdaNe a.k.a The-Shadows
WHY NARUTO?
Because this is a ninja game style presents two squads of Anbu to fight each other by using a freakin shuriken and kunai in the concept of minigame.
WHY USING THIS CONCEPT?
I just want to make a minigame about Naruto...
i've a projectile missle(throw on location) and i want the triggering that can make "HEADSHOT" if hit on the very center of an enemy's body. the missle detects unit within 75 aoe and the headshot would be < 30: 15(headshot) :30 > like that. thanks for help :thup:
Ok i have a problem to remove a location leak
There are two triggers
Shuriken 1
Events
Unit - A unit Starts the effect of an ability
Conditions
(Ability being cast) Equal to Throw Shuriken
Actions
If (All Conditions are True) then do (Then...
I want create a new system and i dont know where to start.
my system is nothing special just only with order movement.
i want to make three actions on order a unit, which if click once, the unit will move at a target location(normal one, first action), if clicking twice with fast speed, it...
Now ignore the poll.
So this is my newest problem.
I cant go for computer science because im not taking add math.
besides programming or somthing related to it, i also likes drawing.
so i think i want go for Art and Design(Graphic Design) as long as the course is using laptop/pc :)
what is my...
Im still a high school student where next year I will going for college.
I want to be whether a programmer, hacker, animation and somemore as long as it related to computer section(please list somemore) because I am very intrested in computer.
Are all of them need add math? and science...
On my project, titled "The Brute". There have 8 choosable tigers. Each tiger has same 4 passive abilities with that is critical strike, bash, evasion and special.
The game concept is duel, which a tiger that survive in the duel is the winner. The passive abilites can be upgraded.
So I need...
I've searched all bout duel probs at here but the trigger are always pick a random unit to the duel arena.
I want to make a trigger that wont pick a same unit after creating a random unit at first duel.
Example:
I've two forces, each force have 4 players.
First Duel start-
player 2...
MASSACRE ARENA
by IdaNe a.k.a The-Shadows
GAME INFO:
Free For All game where all players controls a same unit, the Killer Doll to kill each other.
Whenever the Killer Doll reach level 2, she will transform into a powerful creature, Marionette with more hit points and movespeed for...
Ok, as the title, how can i do that?
each player kill will gain 1 spree integer, and will be turned to 0 if die.
but how can i detect the longest spree integer from all players?
this is similar to dota, which at the end of the game will be shown the longest spree on multiboard.