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    THE most annoying toy ever.

    Am I the only one who finds this funny? The most hilarious part is how he keeps a straight face.
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    The Skittles Touch

    k_SCrHe5t6w Skittles commercials are so hilarious... :D
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    Spell Deflect

    Deflect - Follows JESP standard. No screenshot available. (Passive) Gives a percent chance to deflect damage taken and distribute a percentage of it to nearby enemies. Features: -vJass (http://wc3campaigns.net/showthread.php?t=90999) -MUI -Leakless -BJ-Free -Customizable -Compatible versions...
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    Spell Static Shield

    Static Shield - Follows JESP Standard Surrounds a targeted friendly unit with balls of static electricity. If the target it attacked, a ball will fly off and damage the attacker. Info: - My second spell. - In vJass, requires Jass NewGen Pack v4b or newer. - MUI (Now) - Leakless -...
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    If you were a Wc3 Hero, what would your attributes be?

    If you were a Wc3 hero in real life, what would your attributes be? (Primary, secondary, tertiary) I would have to say that mine would be Agility, Intelligence, Strength. I'm lightweight and fast, and I'm smart, but I don't have really any upper body strength. :cool:
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    Spell Contagious Disease

    Contagious Disease - Follows JESP Standard My first spell :). This is a single-unit target spell that gives a unit a disease. The disease damages the unit every second that the disease lasts. The disease can spread to other units that come close to a diseased unit. This spell is virtually...
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    TriggerCondition > TriggerAction?

    So, one of my maps uses dynamic triggers, and I've heard that using TriggerConditions as the actions instead of TriggerActions can be a lot faster and more convenient, and that destroying TriggerActions can bug your map. Is this really true?
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