Not the Dota one, but the Baldur's Gate (And Icewind Dale, other DnD games) one
I wonder, if I could make 5 missiles that spread out in different directions horizontally then meets up in one point
Any ideas would be nice
A simple example of my idea:
Missile Path...
After working on ESC trig. for a long time... I found out a way and wish everyone can use it for cinematics.
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First, you will need these triggers with variable "cini_skip", 'boolean' with False(Default)
ESC trig. (Please uncheck the...
Question: How do I do a ESC Trigger Function?
What: What should I add in after the "Event - A Player presses ESC to Skip a Cinematic"
How: How do I delete left over triggers such as "Transmission from units" if a player presses ESC?
I tried "Trigger - Clear Trigger Queue", "Trigger -...
ESC Cinematic Use Trigger - How? (STILL NEED HELP!!)
Question: How do I do a ESC-ed cinematic without putting "If, then, else" with ESC button clicked, skip remained actions?...
How do I delete those left over triggers (TO STOP THE GAWD DARNED TRIGGER) by another trigger?
What trigger...
Question: I wish to know how people did a cliff higher than 3 levels without needing one level come out like...
4 lvl |
3 lvl |
2 lvl |
1 lvl | These are cliff hights!
Not like...
3 lvl- __|
2 lvl |
1 lvl |
What I'm going to ask about is...
1.My map Rebel Frenzy did not show "EVERY" units' portrait models...
Like...
You clicked on the portrait place, it didn't transfer your camamra to the unit...
Every unit you select did not show their portrait model...
Is this because I marked some...
Okay, I got a problem with my multiboard (NOT LEADERBOARD!!)...
1. I set 4 columns and 13 rows...
2. I set those columns texts...
3. I tested my map...
4. The texts didn't stretch out, but all the same size... like...
| Player | Rank | Dog Ta| ...
What should I do to make it...
Can someone tell me where to download the hero glow tool? I forgot where the Tutorial mentioned about hero glow... I tried to find the hero glow tool but still can't find it :(
Cinematic Stuff
:banghead: how to make a unit "move" (not instantly) to another area without changing posture like... From region 1 to region 2, the unit remain "die" animation not "walk" to there... Can anyone help out? Because I can't figure this out how to do this...
I got a nice song, and I already finished almost everything in my map, but the last thing is the music :banghead: ... I don't got the right tool to make it, can anyone help? Ill make my great map up here when its done ^^