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    System AFK system

    its in GUI, i not too sure if someone had created it, but theres some people asking in the forum there is 5 triggers afk Events Time - Every 2.00 seconds of game time Conditions Actions For each (Integer A) from 1 to 12, do (Actions) Loop - Actions...
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    red flash

    anyone knows where to edit the red flash you get when your units are being attacked?
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    multiboard icons

    is there a way to make the icons in multiboard as big as they are originally? also i saw Leaderboard - Change the display style for Player 1 (Red) in (Last created leaderboard) to Show the label, Show the value, and Show the icon but the problem is i dont see a set leaderboard icon function...-.-
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    display information

    ok, i am trying to make a map where there is different shops that sells/pawn stuff at different prices, i need someway to display the shop prices/quantity to them there are up to a 100 different items, currently only 45, but i want it to support up to 100 and about 7+ shops multiboard would...
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    Only Heroes that have learned spells not in cooldown can use this item

    ok, i have an item that resets ability cooldown for the hero but evidently i want it unusable if theres no ability to cooldown also, i want to display this error msg "Only Heroes that have learned spells not in cooldown can use this item" this is originally from Tome of Retraining(the error msg)...
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    customize wc3

    i read this http://forums.dota-allstars.com/index.php?showtopic=231112 its really cool, its not only dota, its altering wc3 as a whole but what interest me is they can make wc3 use a model other than that specified by the map in this case is because some of dota heroes uses ancient protector...
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    customize wc3

    i read this http://forums.dota-allstars.com/index.php?showtopic=231112 its really cool, its not only dota, its altering wc3 as a whole but what interest me is they can make wc3 use a model other than that specified by the map in this case is because some of dota heroes uses ancient protector...
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    SetUnitPropWindow

    eh, i searched, but i cant find info about this what does SetUnitPropWindow do? alternatively its called Animation - Change (Triggering unit) prop window angle to (real) in GUI
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    movespeed question

    i want to add MS to some units over time but i am worried about the interactions with certain skills like windwalk supposed i want to add 50 MS to a unit, WW doubles MS, and base MS is 100 if i code like this setMS = currentMS+50 however, does the getcurrentMS includes the temporary MS...
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    need help end channeling spell

    need help end channeling spell (fixed, imperfectly though) the channeling spell is hide, which cause surrounding buildings, ancients to become invisible function Trig_Hide_Conditions takes nothing returns boolean return ( GetSpellAbilityId() == 'A01E' ) endfunction function...
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    item cooldown...

    i am trying to make a unit with more inventory than 6 like it have a bag as item which can be hotkeyed to open to reveal even more space i tried unit use item>item=bag>remove items currently in inventory, store in variable>put items in variable 2 to inventory but there is a problem, cooldown...
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