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  1. G

    Actor Problem

    I have a Unit using Preserver C model. I gave it an ability of of Effect-target type named "abil1". Now I added an actor that will play the unit's attack animation when he cast the ability "abil1". It works apparently, but after the attack animation played there is a short duration where the...
  2. G

    [how to] Max Shield = Current Shield

    I am trying make a shield buff on a unit but i want it in such a way that the value of the shield would seem like just for one time use. So I wanted the max shield to be always just as much as the current shield up to the point that it is depleted. Any method is acceptable, but i prefer using...
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