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  1. J

    Alternatives to Hashtables

    Can you explain to me how to use it? The link has an example, but I honestly can't tell how to use it. For example, what is a thistype variable?
  2. J

    Alternatives to Hashtables

    How is the TableArray used then? Will the number of tables I have create considerable lag?
  3. J

    Alternatives to Hashtables

    I'll give that Table system a try. Can anyone teach me how to use it though? So for example, say using a Hashtable, my function would be like this: call SaveInteger(udg_Hashtable_Global, StringHash("blahblah"), GetHandleId(u), i) What would I write to save that using the Table system...
  4. J

    Alternatives to Hashtables

    @Dude: I am using NewGen, so that's fine. I thought structs were like private globals, transferring data between functions within the same trigger. I need to know how to store data and retrieve it in an entirely different trigger. @Laiev: So this is a system that calls hashtables but just makes...
  5. J

    Alternatives to Hashtables

    Is there a way to pass data between different triggers without using global variables or hashtables? I've recently switched from GUI to Jass and I want to know if there is a better way to do it than hashtables.
  6. J

    Can't Think of the Base Spell

    Lol, wow. There are at least 3 and I couldn't think of a single one. I'm curious though, would Unholy Frenzy and negative value Rejuvenation credit the proper killer? Unholy Frenzy is usually used for ally units and Rejuvenation is a healing spell. If I wanted to detect the killer, would they...
  7. J

    Can't Think of the Base Spell

    Oh my goodness! Thank you! I was raging so hard because I couldn't think of it. +Rep lol.
  8. J

    Can't Think of the Base Spell

    I can't think of a base spell that is single target and deals damage per second. I don't want to use Shadow Strike because of the green numbers and I don't want to use a spell like Doom where it will silence them. I just want a flat damage per second. I don't know why I can't think of one...
  9. J

    Spells That Lag?

    I changed the Volcano into JASS and turned almost everything into natives. That doesn't lag anymore. Should I try to convert the third too?
  10. J

    Spells That Lag?

    You mean the caster's spell, right? I suppose that might work for Volcano, but I'm not sure how that'll work for the Wounding Spear. It's an orb effect.
  11. J

    Spells That Lag?

    I've been searching through for a while, but I couldn't find the solution or the reason. The spells that I'm having trouble with are the extremely simple types where after the effect goes off, a dummy unit is created and is ordered to cast another spell at the same target. What's really weird...
  12. J

    World Google Raided by Korea Police in Probe of Street View

    When I saw "Korea" and "Probe," the first thing that came to mind was Starcraft. Got confused when I actually read the post and realized it had nothing to do with SC.
  13. J

    Crime Neighbor Attacks Woman With Bucket of Urine, Feces and Vomit

    I guess conventional crimes just aren't good enough these days. These people are getting (grossly) creative... :nuts:
  14. J

    Adding Maximum HP

    Yes I already got my question answered via the alternative method. My question now is: why didn't my previous trigger work?
  15. J

    Adding Maximum HP

    So theoretically, if I wanted to add 500 HP, I'd just have to run the loop 500 times, assuming each loop gave 1 bonus HP? I'm still curious on why my +HP system didn't work.
  16. J

    Adding Maximum HP

    Mm... I actually need to be able to remove the bonus HP as well. Sorry.
  17. J

    Adding Maximum HP

    Well I guess it can't hurt, so sure.
  18. J

    HOW to make an attack that can't miss

    That vid is win. If critical strike is orb effect, why does lifesteal work? That's what I never understood. Is lifesteal an exception to critical strike?
  19. J

    Adding Maximum HP

    I'm trying to figure out a way to add maximum HP to a unit. I'm using the +Maximum HP spells that are based on items that give bonus hp. Since those abilities can only have 1 level, I used binaries to add the specific amount. For some reason, the trigger won't add the amount I tell it to. I...
  20. J

    Simple Missile Spell

    Bound Sentinel? What's that?
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