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  1. Murkatal

    Custom Gold Mine

    looks like its trigger time then :P thanks
  2. Murkatal

    Custom Gold Mine

    How would I make it so that a custom gold mine had infinite gold?
  3. Murkatal

    Gold and Lumber income?

    Ok I'm not sure how you got the set gold_income_integer thing on the first trigger. NVM I figured it out :D
  4. Murkatal

    Gold and Lumber income?

    Thanks! this should work well :P
  5. Murkatal

    Gold and Lumber income?

    I want it so that for every lets say for every farm you get 10 gold added to a steady income. so If a player had 10 farms they would get 100 gold every 30 seconds or whatever.
  6. Murkatal

    Gold and Lumber income?

    For gold and Lumber income is it a trigger like, for every 1 (building) add 10 gold every 15 seconds, or is it something that is included in the game and is changed in editor?
  7. Murkatal

    Hero issues

    ok new problem even thou i've limited the heroes to one per player, they dont count agaisnt the only 3 heroes per player rule for some reason. I have 5 custom heroes, and even thou i had 3 i could still get the rest... and my custom heroes dont count towards the hero for that tier.. i think...
  8. Murkatal

    Hero issues

    tried that but the hero doesnt go away from the altar... its weird. edit make a trigger limiting the individual hero does work i was jsut being stupid xD thanks for helping
  9. Murkatal

    Hero issues

    Custom heroes are in the alter, but about the computer thing im jsut going to make a seperate buildable alter for all the races that have all the custom heroes in it. that way the computers don't go all screwy when they build their altar. I still need to figure out how to make thee heroes...
  10. Murkatal

    Hero issues

    when i meant old blizzard map i meant like one of the ones you play normal games on. i just opened the map added custom heroes and saved it under a new name. the hero limit on the map is 3 like all normal maps, but when i summon a custom one it doesn't go away and i can summon another hero even...
  11. Murkatal

    Hero issues

    I made some custom heros to spice up an old blizzard map, but for some reason, 1) they dont count as heroes so i can summon millions of them 2) sometimes computers wont do anything because they wont summon the custom heroes. anyone have any answers xD
  12. Murkatal

    A dota-esqe trigger =/

    o_o ok haha I'll absorb that and put it to use later xD
  13. Murkatal

    A dota-esqe trigger =/

    so like I haven't been on WC3 in forever (probably 4 months) and my knowledge of editor is slim to none.... So i wanna make a map but i need to figure out how to do that trigger from dota that makes unites move up the paths... if its hellishly complicated then tell me I'll Just make my own =P
  14. Murkatal

    Hero Summoning problem

    uhm could you elaborate? i havent touched editor in 3 months im a little foggy as far as triggers go... is that a condition an event or an action?
  15. Murkatal

    Hero Summoning problem

    hi, I have a slight issue with some custom heroes. I put them into the alters of their respective races, but when i summon them they dont go away, and I can still summon more heroes. I want them to count as a hero so I can only have 1 of them. Help appreciated :D
  16. Murkatal

    how to make it so trees dont disappear

    well is it possible for peasants to atk them without an atk? i was playing Dark Deeds and the peasants dont have any damage but htey can still harvest
  17. Murkatal

    how to make it so trees dont disappear

    can i make it a shorter time if i wanted?
  18. Murkatal

    how to make it so trees dont disappear

    but then my peasants wouldnt be able to fight and stuff :( ive seen games were the peasant retains its normal str hmmmmmmm
  19. Murkatal

    Massive RPG

    make combo spells with mixes from each element :D
  20. Murkatal

    how to make it so trees dont disappear

    how do i stop peasents from destroying trees>?
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