For gold and Lumber income is it a trigger like, for every 1 (building) add 10 gold every 15 seconds, or is it something that is included in the game and is changed in editor?
I made some custom heros to spice up an old blizzard map, but for some reason,
1) they dont count as heroes so i can summon millions of them
2) sometimes computers wont do anything because they wont summon the custom heroes.
anyone have any answers xD
so like I haven't been on WC3 in forever (probably 4 months) and my knowledge of editor is slim to none.... So i wanna make a map but i need to figure out how to do that trigger from dota that makes unites move up the paths... if its hellishly complicated then tell me I'll Just make my own =P
hi, I have a slight issue with some custom heroes. I put them into the alters of their respective races, but when i summon them they dont go away, and I can still summon more heroes. I want them to count as a hero so I can only have 1 of them.
Help appreciated :D
THe title has nothing to do with the game, but It sounds fitting right now until I get ideas. Heres the brief overview.
Singing and dancing may have been fun inside the acadamy, but now after graduating, the world can now see you. Travel alone or with friends, as you fight your way through...
which is a lame title cuz I don't know wat to do....
i'm bored, have infinite amounts of free time cuz i'm young, and I am not currently working on anything. So I want to ask the general public wat they would like to see. Don't say TD cuz there are plenty better ones, I mean like things you...
Well if you aren't familiar with Ragnarok Online u can go to iro.RAGNAROKonline.com for info. basicly its an online RPG game with lots of jobs and weapons. I am re creating this on an epic sized map, but at a diffrent time so I can chage things to my benifit. You can expect it to be done within...
one-
I need to know how to change the max level of the hero ( I want it to be level 99)
two-
I had a thread earlier about changing the hero, but I want it to have choices. Is there a way to make it so when u get a certain item the hero changes?
i want to make it so when a hero gets to a certain level he becomes a new hero with new skills etc. but i want to keep him his origional level. I don't really care how its done but any help is appreciated
Raider attack Town
Events
Unit - Guard 0000 <gen> Dies
Conditions
Actions
Unit - Order (Entering unit) to Move To (Center of Town 1 <gen>)
i want tha to make all raiders move to the town after the guard is dead how do i do that?
Attack from Guard
Events
Unit - A unit enters Region 000 <gen>
Conditions
Actions
Unit - Order Footman 0000 <gen> to Attack (Random unit from (Units in Region 000 <gen>))
i want the guard to attack a unit that enters the region, and how do i make it so the...