1) I have a trigger that creates a dummy unit to cast chain lightning, but it doesn't seem to work at all.
This is supposed to detect when lightning (an auto cast ability) is casted and then create a dummy unit to cast whatever level of chain lightning is researched by the player (I set that...
Ok, I want to do a few things. What I want to happen is to have Chain Lightning auto cast from a tower, and I want it to be upgradable so at level 1 it hits one target, level 2 it hits two, and level 3 it hits three. Anyone know how you would do this?
I am currently making a Tower Wars (5 vs 5). I would appreciate sugestions on my map name (lol).
anyways since i just started making it here are features i hope to have:
-4 races(undead human nightelf orc)
-3 towers per race
-once you get to the third tower you can get upgrades like...
ok this isnt working anyone know why???
repick set
Events
Unit - A unit Gains a level
Conditions
Actions
Set Herro_Level[(Hero level of (Triggering unit))] = (Hero level of (Triggering unit))
this sets the hero level into an integer(dont know if i should...
why does this trigger not work?
town
Events
Unit - A unit Acquires an item
Conditions
(Item-type of (Sold Item)) Equal to Enter
Actions
Unit - Move (Buying unit) instantly to (Center of entrance <gen>)
Camera - Pan camera for (Owner of...
will this trigger work??? i made it up on my own. all my variables are set but if you would like to see them please say so
Events
Time - Elapsed game time is 22.00 seconds
Conditions
Actions
If (All Conditions are True) then do (Then Actions) else do (Else...
why wont this work??
win
Events
Unit - A unit Dies
Conditions
Player_kills[(Player number of (Owner of (Killing unit)))] Equal to 100
Actions
Player Group - Add (Owner of (Killing unit)) to Winners
Player Group - Pick every player in (All...
ok im making a casino game and i just finished slot machine trigger and i am wondering if it will work.
it is three triggers and ehre they are
Slot machine
Events
Unit - A unit Acquires an item
Conditions
(Item carried by (Buying unit) of type Play Slots (100...
win game from amount of kills
How do i make it so that when a players kills is equal to 100 it will make them and all there allies win. I already have a Player_kils variable for my leaderboard
Can someone help me? i tried to upload my map but it gives me this eror:
Invalid file type.
Submission only allows JPG for images.
Please try again.
but i am using a .JPG image