I'm having some problems with the Unit within Range event - I'm trying to start a certain action when an enemy hero gets close to my main hero with the variable hero1.
The problem is, I cannot find a way to use a variable in the Unit - Unit within Range event.
Right now my trigger looks...
Hmm well, in that case I might be able to just make the 14 versions of Crow form, and give the spellbook a dummy a ability - then use triggers to determine which hero is casting the dummy spell, and use the correct Crow Form on the hero.
Worth a try, I assume.
EDIT: Hmm, this is odd. I...
Yes, that's what I am saying.
I have 14 different heroes, and they all use the same Crow Form spell. And since the normal form of the Crow Form spell isn't any of the 14 heroes, the game crashes.
And as I said, I cannot make 14 copies of the crow form spell, since it will reside inside a...
I am making a Crow Form ability, which will change the hero the player uses into a crow and back. However, the player can choose any of 14 heroes at the start of the game, and the Crow Form ability requires a specific original unit type, or the game will crash when I try to use the ability.
I...
I've made a healing aura hero ability, based off the item ability Regeneration Aura.
It works great - nearby units do get healed - but I cannot see its icon once I have researched it with my hero (in my hero's ability menu).
Does anyone know why this might be the case, and what I can do to...
LiveSsenkrad: Wouldn't work, because then the trigger would run for units just injured by the spell, too. I only want the trigger to run for units killed by the spell.
Kaerf: How do you mean?
Hmm, ok. Do you have a suggestion for how I can do the following?
I have an ability that damages all units near my hero (like war stomp). If this ability happens to kill any of the units, a specific trigger will run.
How can I accomplish this?
Can I hide a unit's abilities for specific players?
(I have a capturable unit with a lot of abilities, and I want those abilities to disappear for the players once they use them, but remain selectable for other players)
I would like to use the icons showing a hero's strength, agility and intelligence for 3 custom abilities of mine. Does anyone know where these icons are, so I can enter their path in the OE?
Ok, got that to work now - having another problem now though.
When I try to save my map, it says the map has too many doodads and can't be saved...
What could be wrong?
Um... I AM the creator!
Here's the thread I made in the Member's section of TH:
http://www.thehelper.net/forums/showthread.php?t=119842
Now I have a new computer, I dragged the WC3 directory over to the new computer because I do not have the CDs left.
I then copied all the registry entries...
Getting this when opening my map in NewGen:
"Det finns inte tillräckligt med ledigt minne för att utföra kommandot" means in english "There is not enough free memory to execute the command".
Anyone knows what this is and how to fix it?
I can't update it :(
When I bought my new computer, my WC3 disc was broken since I long time. I was forced to simply copy my game folder from the old computer. It works fine, except for that I cannot update my game as I do not have the registy entries...