I understand that this needs to be done with a trigger (or a few). I also think I am pretty good with triggers (never jass). I just need some help with this.
Explanation:
I have a map with two groups of heroes battling. The idea is they get units by killing creeps. For example when the creep...
I'm trying to change the sorceress invis spell into a hero spell,
But the problem is where can I edit the spells.
I'm pretty much totally lost with this because I cannot find it in the
Object editor
Cheers,
Meliotor
Hey i was setting up my almost finished Map. But when i test it, the minimap is showed. (this kinda gives away plot)
so is there anyway i can make the mini map black (trigger or otherwise)
please tell
In resident evil at the begining of the game you get to pick the type of hero you want.
through a dialogue box. What i want to do is almost the same thing, the user selects the hero he wants,
in a dialogue box then i give that type of hero to him. But i'm totally lost with the dialogue box...
I have a map with endless zombies that heros fight, but i don't want the zombies to give exp, (other things should) so what should i do?
*tried setting zombie level to 0 (doesn't work)*
Ok so what i have is a hero priest, who has a spell (healing touch)
and i have created that spell from a normal priests heal.
I was wondering if there is some way so that the player cannot use autocast (with heal) without triggers?
:D no triggers because i'm not good a keeping leaks out of...
What i want to do is set a units movement speed to 0.
But when i do this it changes it to 1.
So i tried in the game play constants to change minimum speed to 0, same thing happend.
so any ideas how i can stop a unit from move and attacking, without pauseing the unit?
I'm trying to make a spell and all it does if freeze a group of units.
When it freezes these units it plays the animation of Freezing breath over them.
My question is, When i allow the units to move again, how do get rid of the animation.
Thats it, may seem pretty simple but I'm totally...
ok so heres what im trying to do. I have a mage (archmage) cast freezing rain (blizzard) and the problem is, when an ice shard hits a unit i want that unit to look like its frozen and stop moving. I can figure this out, my idea was play the animation of frost nova on each hit unit and then pause...