Hello guys, Crusher here :P
I recently bought a new motherboard called Asrock G31M-S R2.0 - http://www.asrock.com/mb/photo/G31M-S%20R2.0(m).jpg
also I bought a new processor, which is Intel Celeron Dual Core e3400 (2x 2.6)
Everything works great, but for more demanding games I need to...
CHECK MY THIRD POST IN THIS THREAD!
So, I've bought a new processor, it is Intel Celeron e3400 2x 2.6ghz wolfdale which costed me pretty much (since I'm slim on my budget at the moment).
So, it is a 775 socket, which accordingly should fit into my motherboard, but, for some reason, it...
Hey guys, what's up, long time no see!
So, I'm in need of songs something like these (relaxing, guitar in the back, bass kicking) songs!
http://www.youtube.com/watch?v=tH8zeJ7h66Q
if anyone is willing to help me, I'll + rep him!
Hey guys, what's up, long time no see! :)
So, I'm in need of songs something like these (relaxing, guitar in the back, bass kicking) songs!
http://www.youtube.com/watch?v=tH8zeJ7h66Q
if anyone is willing to help me, I'll + rep him! :)
Since my old one burned out (literally) I'm in need of a new one.
My PC:
Intel pentium dual cpu e2140 @ 1.6 ghz 2.2 gb ram, integrated 64 mb graphic card (cause my last one is crashed)
PCI-E
What I'm looking is something around this graphic card:
http://www.youtube.com/watch?v=_DHEN4S2Ui0...
I'm having some serious issues with my GPU lately. I'm using Nvidia GeForce 6200 Turbocache (it isn't alot but worked good for me all these years) until now, when I play any game, my loading screens are much slower, my in game FPS drops for 10 or 20, eventually it freezes and the only thing I...
So, my problem is that my RAM usage (or CPU usage in Task Manager) is very high whenever I open any particular program. Also, when my CPU get's high, the computer freezes (Iddle mode) and I have to either restart it or watch BsoD screen.
I recently added 2 GIGA Ram card to my PC, hope that...
So, my computer freezes, lags and sometimes it gives me bsod.
I defragmented all drives, cleaned the whole computer (both ways) and it still lags to me.
I also removed useless stuff, but as I said, it still lags in games (LoL, Warcraft, WoW, DDO).
My configuration:
So, I have this 2 wicked games: Torchlight and League of Legends.
Everything is working fine, until some period. When that period comes, my keyboard (or mouse, or both) shuts down without a reason (I checked if they are unplugged but, no, they aren't).
Can someone tell me a specific reason...
Is there any available source for Bluetracker Api (Blizzard Blue Tracker Api)?
Blizzard Blue Tracker Api - Tracks down latest posts from Blizzard Workers (Forumers).
So, it won't show the text over my damaged unit once it reaches 150 Hit Points.
Low Hitpoint System
Events
Unit - A unit Is attacked
Conditions
(Unit-type of (Attacked unit)) Equal to Barbarian
(Unit-type of (Attacked unit)) Equal to Healer
Actions...
Currently, I have this own made ''system'' (if I can call it like that), but it has only one problem: it can be abused by tapping ''h'' or ''s'' when close to opponents.
I know this can be fixed by using Damage Source Event, but I don't know what exactly am I supposed to do here.
So, if...
So, the thing is, the effects that I settled up aren't working.
I stored them into strings, let me show you:
-------- Whirlwind Effects --------
Set WhirlwindEffect[1] = Objects\Spawnmodels\Critters\Albatross\CritterBloodAlbatross.mdl
Set WhirlwindEffect[2] =...
I had this crazy idea tommorow, to create an ability which will give you 2 abilities.
So, the name would be Soul Collection.
The Soul Collection #1 will be passive.
The Soul Collection #2 will be active.
The passive one would display the current collected souls, eg. how much heroes did...
Let's say that I cast 4 different spells at the sime time with totaly different effects.
Althought this doesn't make sense at all, they are using ''TargetLoc'' Point Variable which can be used to set ''Target Point of Ability being Cast'' in GUI and JASS.
My Question is:
If I remove...
In this trigger, when the caster is knocked back, the lightning effects stay on the position of caster, eg. previous casting location, but they aren't removed. So, I thought maybe the solution is to add additional line of function which will check if the caster stopped channeling a spell, but...
So guys, is there in this trigger anything wrong with it?
Obviously, something is rigged, but I don't know what. This should affect every unit inside 100 AoE + Level of Ability x 200.
That means something like:
But, it only affects one unit, and sometimes no unit.
I've checked...
So, once the units have been lifted, I want to add them an walk animation.
Note for the spell: all credits goes to Paladon.
Initial Telekinesis
Events
Unit - A unit Starts the effect of an ability
Conditions
(Ability being cast) Equal to Telekinesis...
So, I was recently thinking about a new name for my map.
Currently, it's Mini Wars, but I had in plan something... more unique.
The map is 4v4 Hero Defense with one lane, only for fun and to kill your vicious enemies.
I want examples something like this:
Map Name: Clash of Titans...