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  1. sheep

    Breath of fire trigger spell

    you where right :P thx XD
  2. sheep

    Attack Range Question

    the human rifel man has an range upgrade, you might be abel to use that.
  3. sheep

    Questions about gate

    search before you ask: http://www.thehelper.net/forums/showthread.php?t=82879&highlight=gate
  4. sheep

    Equipment system: Condition missing

    If ((Ability being cast) Equal to Cloak ) then do (Set loadi = Cloak) else do (Do nothing) This line uses the ability to recognize the item code, loadi is being set to 13100022 and that item code is used many times in the trigger. I will have to make this kind of line for every equipment item...
  5. sheep

    How do I loop a Fountain animation?

    I am not sure that it is allowed to double post. If I where you I would run all that I could and hope that acehert never finds you. just keep to one thread :P oki?
  6. sheep

    Player event variables?

    but you trigger in this tag: [ WC3] [ /WC3]
  7. sheep

    Player event variables?

    but you trigger in this tag: '
  8. sheep

    Equipment system: Condition missing

    What the trigger do In my RPG you have a hero and that hero have an equipment unit. When the hero have a equitable item in his inventory, he clicks the item. The item is now equiped, the heroes stats are changed, the icon symbolizing the inventory slot is switched out the icon of the new...
  9. sheep

    Event for item changing item slot.

    is there an event which react on item changing inventory slot? or do I have to make a check every x second?
  10. sheep

    Item (Groups?) One of each.

    If you want me to, then i can call you and explaion it, after all we are from the same country :D And the call should be on skyoe or msn. ;) I dont know if there is any way to make sutch a check with trigger, it is pritty basic programming but just not that easy to do in trigger. :S maybe...
  11. sheep

    Double event equipment system

    Did you read my trigger, because you are 100% wrong. The ability is given to a hero. In this tigger line: Unit - Add Temp_ability to Equipment[(Player number of (Triggering player))] I am happy that you are trying to help. :)
  12. sheep

    Double event equipment system

    I dont need the name of the item to be displayed. that i can do in an easyere way. I need the item type and the ability it is casting. I have to put them into 2 sepret variables. The game - Display to (All players) the text: Is just a check I am doing to see if I get a respont form the...
  13. sheep

    Double event equipment system

    I guess you are wrong, I tryed using "Uses an item" as the only event, and it dident work. And as you can read under 'ability being cast' then the ability only respons to 'begins casting an ability' or 'starts the effect of an ability' Still same problem, the double event think dont work, I am...
  14. sheep

    Double event equipment system

    Why dont my double event work, my actions dont respont to "Unit - A unit Begins channeling an ability". Why is that? And what can I do to solve it. Equiping items Events Unit - A unit Begins channeling an ability Unit - A unit Uses an item Conditions...
  15. sheep

    Item (Groups?) One of each.

    I posted that already :P ok, here is an idear: Lets say that your map is a 10 player map, you have 10 different weapon/armor types. Then make a boolean variable with an array on 110. You also have to make an integer variable for every weapon you got. Items init Events Map...
  16. sheep

    custom model help!

    when you find a model on the internet then the right paths will stand on the site.
  17. sheep

    Item (Groups?) One of each.

    when i come to think of it, then acehart made a item system http://www.thehelper.net/forums/showthread.php?t=57747 It might be alot of work, but you avoide using the item classification.
  18. sheep

    Gate model is horizontal and i want to to be vertical

    Well I might have been a but fast with the thanks, becuse i found out that when I changes "Art - Fixed rotation" to 90, so the model would fit, the ground pathing changes with it. Then i got a horizontal gate pathing and a vertical gate model. Still need help !!
  19. sheep

    Item (Groups?) One of each.

    Are you sure that works? I tyed that ones, and It turned out as a fail. The custom value changed itself ingame, or something. If it can be done I would like to see it.
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