Search results

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    Lets make a Steam group?

    Easy to add Warcraft 3/World Editor as a launchable game with the add game tab. With this then we can have access to the community at the same time. The idea is for a Map-making group. Just for members to sort of motivate each other, and maybe test each others maps. Any Thoughts?
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    Text mixup on spells

    I got two spells based on two different things; one based on inner fire the other based on frenzy. For some reason the text description of inner fire is shown on Frenzy, yet in the object editor I've clearly put two different descriptions. It's very confused and the only idea I can think of is...
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    Breaking a loop

    For each (Integer A) from Random to 10, do (If (((Player((Integer A))) slot status) Equal to Is playing) then do (Skip remaining actions) else do (Set Random = (Random + 1))) That's my code, I'm wondering if that 'Skip remaining actions' breaks the loop or not?
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    Event harvest

    Or gather. How to pick up when a unit gathers gold from a mine- so I can give them a new order type thing?
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    Resurrection

    Did a search for this and going by 8 posts I'm guessing like me people can't spell it :D Anyway, I'm wanting the spell to resurrect heroes and I'm wondering if that's possible to do without triggers? I've changed the targets allowed to include heroes on cast but this didn't work.
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    Gold values incomming above a building

    I've got a periodic gold addition trigger, and a gold mine. I want to have the figures above the gold mine showing that periodic gold increase but without peasants going and collecting gold. Is this possible? (Likely asked a lot-which I did do a search on with no fruitation)
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    Making items only lootable by killing player

    What is the best way of doing this? I'm guessing maybe labelling items with a variable, or is there an alternative way?
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    How do I make a camera follow a Shockwave?

    I've been doing a shockwave + x distance which doesn't quite work when it goes diagonally.
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    Position for training

    How do you do this? When you click on the barracks you'll have maybe footman on the left to train and another unit on the right. How is this order configured?
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    Spells that damage your own units

    What targets has it to be in the targets allowed field to do this? If this is possible?
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    whats the best way of

    What is the best way of picking every player's random unit and panning the camera to it at the start. See the one I use but is pretty horrendous is: For each (Integer A) from 1 to 10, do (Unit Group - Pick every unit in (Units in (Playable map area)) and do (If ((Owner of (Picked unit))...
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    multi-area maps

    How do people do this, like this one: do they just use a load of line of sight blockers?
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    Any way of hiding level?

    As thread title. I gone in Interface and changed the text: 'level bla bla' but hasn't worked. Is it possible?
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    Recommend a multiplayer battle.net game

    Mine- Persona. It's another AOS (Oh knoes) But, this one is very well-done with some nicely made heroes and some interesting ideas for instance- your mana is a shield which when it depletes then affects your health, you have Two heroes. You can only play one at a time but you can switch to...
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    Other games you wished had a world editor

    So, any other games you wished had a world editor like that of Warcraft 3? I'll start nominating one; Dynasty Warriors. Dynasty Warriors is surprisingly similar to Warcraft 3, but having a key difference of being hack 'n' slash making things interesting. (incidentally the game itself isn't that...
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    Rotating a region

    I swear I've done this before but I've forgotten how. Anyone know how you do it? Thanks in advance.
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    A why question re: projectiles

    Playing around with projectiles and angles and all that I seem to find that the lower the missile arc (for a missile or spell) the further the projectile will go. When you throw something in real-life, the angle that will make the object cover the furthest distance is 45 degrees. On this game...
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    Need Burning Oil as an 'active' icon

    Is there a way to turn a passive icon ability into one that looks like it can be clickable?
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    Putting an arrow over a building

    Special Effect - Create a special effect attached to the large of City Building 5 0003 <gen> using Abilities\Spells\Other\Aneu\AneuTarget.mdl This doesn't seem to work, it works over another building which was a workshop but not for this city building unit. It says required animation tag...
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    Abilities given to militia not showing up

    Given some custom unit abilities to a footman and a militia, the footman's show up but the militia's don't. The icon positions are set out fine, so any idea?
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