Some abilities, such as Item Attack Speed Increase, when turned to be unit abilities go invisible, setting the icon to None. However normal abilities wont do the same, instead of a empty space, there is a green space with tool tip missing, how do i prevent this from happening? I want my ability...
There's any way to set a active ability to be passive? I was trying to create a permanent berserk effect on a unit with no cast required, only ability learn
Necrosis
Events
Time - Every 1.00 seconds of game time
Conditions
Actions
Unit Group - Pick every unit in (Units in (Playable map area)) and do (Actions)
Loop - Actions
If (All Conditions are True) then do (Then Actions) else do...
Hello everyone! This is my best creation (til now). I just wanted to share with you this thing i worked on for a week (Note: I have a real life, so dont count college, homework, etc). I was inspired by (For thos who play Super Smash Bros. Brawl) Ike's Final Smash, It looks very good.
Plz warn...
Hi there
I created a leaderboard for my arathi-basing-game-type (for those who play WoW) that let you see how is the score going, but when a hero dies i decided not to create a countdown timer, but another leaderboard that displays the seconds you have to wait until your hero is revived, both...
Im creating a trigger to set the player's name as (the player name) + ((Hero's name)) in the respective player's color. But the only way i finded to do this is to create 10 differents if/then/else actions like this:
TavernPicking
Events
Unit - A unit Sells a unit
Conditions...
My idea was to create an ability that creates illusions around the hero when you use it, but the hero is around the illusions created, so the enemy cant spot which is... but its not working, its supposed that lots of mirror image effects around the caster appear when the ability is triggered...
Im trying to create my own bounty system through triggers, but i have lots of problems with the floating text that appears after you kill a unit, anyone knows how to make this text to go up while dissipating?
I was using the tutorial page for models and it recomended me a webpage to download models for w3, seems that i cant download the weapons and armor this page offers, so if anyone has any sword model there, plz upload it
I created a hero with rage system (like a wow warrior, so cool!) but i dont want the hero to have any mana increase regeneration or int bonus by any items, how could be the trigger that prevents this from a trigger?
PS: The hero's mana is actually set to 85 (plus the 1 int bonus it makes 100)...
For those who dont know what dope walk is then: Dope Walk is a DoTa (if you dont know what DoTa is then go to www.dota-allstars.com) ability. The hero turns to invisible while leaving a illusion decoy behind
You will need:
1) The Dope Walk ability based on wind walk
2) A dummy with the...
Lol, no one is making any post or question, so i took the chance to make really weird questions
1) Why when i change from unit ability to hero ability the editor bugs up with the clasification??
2) I created a unit, place two of it in the map, then i deleted them from the object editor, why...
I was trying yo imitate dota's dope walk ability, the trigger until now is this...
Dope Walk
Events
Unit - A unit Begins casting an ability
Conditions
(Ability being cast) Equal to Dope Walk (4)
Actions
Unit - Create 1 Dummy for (Owner of (Casting...