Continuation of old thread here: http://www.thehelper.net/forums/showthread.php?t=151910
Rush the Core
v. 0.0.4
Solo gameplay video of an upcoming custom map for Starcraft 2.
Please stop by at www.rushthecore.com to leave feedback and to have an impact on the game.
The game is best as a...
Normal definitively seems to be the easiest however I do see the value of having the game speed be at what ladder games are played at. While designing my map, I had forgotten about game speed until I was testing publishing. It is very chaotic at the faster (ladder setting)
So what choice are...
I've been sort of random testing trying to get the game lobby to look normal.
That takes a while though so I wonder if any of you know what settings I need to do to make it what I want.
I want 2 teams joinable
/--------------------------------------\
Team 1
player 1 - Computer spot locked...
I've had trouble with some triggers in which they will go off several times instead of once. Like when I use the Unit uses an ability. Here is an example trigger:
Retrain
Events
Unit - Any Unit uses Retrain at Generic1 - Any stage (Ignore shared abilities)
Local Variables...
Anyone had this problem? I think it just happened to me today. This occurs with all maps yet when the game is tested, the error doesn't appear.
Heres a picture
Very annoying when terraining :)
If I enable - lock game view settings, it goes back to normal but I loose the ability to see other...
I used the guide here http://starcraft.incgamers.com/forums/showthread.php?t=3883
From the stickied topic.
Does anyone know how to make it so that kills from the aura are given to the hero with the behavior?
[Download] Starcraft 2 Dragon Fractals
What do you think?
Attached below. I think I may put a youtube video up since some people won't be interested in downloading a file. I chose a pretty cool model.
Limited to 8192 objects. I didn't want to make it too complex. This may be interesting...
I'm not sure if I can call it a remake if I never released the first one. You can find out about the wc3 map CtO here
Rush the Core
v. 0.0.3
Old Video Look at 2nd Post for Update!
Game play of the current version. Since there is only one player, only one lane is active. The game is...
How have some of you find ways to recreate the wc3 system where you can choose to revive your fallen hero which creates an identical hero with all the same stats?
I was working on a system where I make the unit get down to 1 health, then make it hidden, and move it to a spawn location, unhide...
On my map that I last worked on a year or two ago, I can't compile it without getting tons of errors. It works perfectly when testing it as long as I don't make any changes. I have a mac.
For Starcraft it says Starcraft II under the main grouping Starcraft II.
For Diablo, it says Diablo 3 under the grouping Diablo III. I just think probably, Diablo 3 should be changed to Diablo III.
I've basically tried to improve my strategy as I went on. I started out doing poorly but right now I'm 7-4 with a 3 win streak. Obviously the more I win, the tougher opponents I will face. I thought I was screwed in the last game when I, as a level 5, was going up against a lvl 12 but he...
Figured out the problem. Here is the final trigger if anyone is interested. It works fairly well. I haven't done any leak removal.
Eagle Choice
Events
Time - Every 1.00 seconds of game time
Conditions
Actions
If (All Conditions are True) then do (Then Actions) else...
Is there anything I can do to stop it from disappearing when its in the corner of the screen? Its the Forcewall model, Id prefer to have it at 700 but even at 270, it will dissapear when you are looking at the side.
Btw, whats wierd is that you scroll down with the mouse wheel in game, you...
My multiboard has a glitch where when random units get killed. The hero revive timer gets messed up. Heres the map. Its unprotected. If you start the game, and choose a hero, then just let yourself die and watch the multiboard timer when the tower gets a kill.
If anyone can figure it out...
I'll post two triggers that I tried to fix their leaks.
Spawn Top Ally
Events
Time - Every 20.00 seconds of game time
Conditions
Actions
Wait 2.50 seconds
Set Move_Loc = (Center of top boss sw <gen>)
Unit - Create 1 boss_var_ally for Player 12 (Brown)...
My flickering text problem is in my multiboard. When a hero dies, sometimes the text wont be constant, for example it will say 55 seconds remaining, and then its blank, and then it says 53. Sometimes however, it is constant.
Here are the triggers involved in that.
Revive Hero
Events...
I changed a spell from a single hero, to a multiple hero spell, and I actually thought that the spell work easier and better, but I cant seem to get the spell to work. I have one trigger that splits all the heroes into two groups at the beginning of the game, into Alliance and Horde heroes. So I...
When the trigger goes off for the first time, it freezes the game for a half a second or something. Also, I have some floating text, it is always showing the damage doing 10 less then what I wanted it to do.
The abilities are based off of Beserk for buff, and the item ability damage bonus...
Pray to Naaru
Events
Unit - A unit Starts the effect of an ability
Conditions
(Ability being cast) Equal to Pray to Naaru
Actions
Set PN_Health = 1000000000.00
Unit Group - Pick every unit in (Units in (Playable map area)) and do (Actions)...