I'm back with another problem :D
I want my hero to get hp equal to his STR on level up. I don't want a STR increase.
I thought I could use tomes, the only problem is, how can I give the hero amount of tomes equal to it's STR.
Other possibilities are welcome too, but nothing too complicated...
So..
I'm working on a RPG map. There are lots of pretty small rooms. There are teleports where you go to and you get to another room.
My problem is, how could I lock the camera into the room a unit goes to, without making a trigger for every region. I could do it to every region
Events...
Hey
I am having problems with this trigger, I'm just trying to get it to work before entering the real regions I'm going to use ~~
Event
Time - Round expires
Actions
Set NumberRed = (Random real number between 1.00 and 8.00)
Wait 0.05 game-time seconds
If (NumberRed Equal to 1.00) then...
I've been trying to make a hero drop item if it's trying to take one that it already has... It always a) Doesn't work or b)drops the first item picked
And I'm trying to make it so that I don't have to make it for every item because my map has like 20items.
Starting with
[Unit - A Unit acquires...