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  1. Curo

    Similar functions: Is there a difference?

    There are a few functions that seem the same, but the redundance of their inclusion in the world editor makes me wonder if they are functionally different in even the smallest way. Such pairings include things like: Condition: alive equal to true vs dead equal to false Action: kill vs...
  2. Curo

    What makes you having fun playing a Hero Arena?What you would like to have in a H.A.?

    I really like the idea of not having an arena dependent on farming. I started to read your theorycraft, but I stopped as soon as I read the part about it requiring a lagless environment, and being hard on computers that can't handle heavy visuals. If you design an arena with creeps that are...
  3. Curo

    Delayed Action?

    The level changes, just not the tooltip. I had this problem with a unit ability not changing the tooltip, if I had my cursor hovering over the ability to display the tooltip. So what I did was remove/add the ability so the tooltip would change.
  4. Curo

    Map Versions

    http://en.wikipedia.org/wiki/Software_versioning
  5. Curo

    What makes you having fun playing a Hero Arena?What you would like to have in a H.A.?

    Lol, I like the exact opposite of Narks. Balance is key because it makes all heroes playable at the same level. Smaller numbers are better IMO. When your health gets too high, you can't read it. And higher levels of damage/health also make damage detection systems harder to work around. Lots of...
  6. Curo

    save points in hashtables

    Time to post your triggers.
  7. Curo

    Storm bolt?

    I'm telling you, Acid Bomb is perfect for just about all projectile needs.
  8. Curo

    save points in hashtables

    The hashtable thing calls it a Location, not a point (if you are having trouble finding the action). Make sure you remember to actually create the hashtable too :P
  9. Curo

    whats wrong with this trigger?

    Doesn't sound like much of a solution to me!
  10. Curo

    Ultimate Third Person Camera

    "Ultimate" means final, last, and infers perfection. OMG what a waste of my 1000th post...
  11. Curo

    Storm bolt?

    Use Acid Bomb and set the AoE fields to 0 and the buff duration to 0.01 sec. And just remove all the other disabling aspects of it (armour/speed/attack reduction, etc).
  12. Curo

    Problem with some triggers

    Lol Reaping, you funny. I keep reading your triggers, thinking if I should try and find out what's wrong. But then I scroll down to the bottom of your post to find "nevermind, it works".
  13. Curo

    Searing Arrows not bonus damage

    There's a poison arrow ability? Touché!
  14. Curo

    some terrain spots unwalkable but nothing is blocking?

    Are there cliffs/ramps nearby? In the World Editor, while viewing the main map window, press P and it will show you the pathing of the entire map. If it's pink, there is something blocking it. (I think it's pink...I'm colour blind)
  15. Curo

    Two Questions - Arc, and Shockwave Attack.

    That's what I was thinking from the beginning.
  16. Curo

    Problem with some triggers

    Oh, everything works now? Haha, go GUI :)
  17. Curo

    Problem with some triggers

    I can't say for sure, since you are using JASS lines for referring to that variable, and I'm not good at de-bugging JASS. If you change the references to GUI, then we can talk. I'll keep looking at your triggers though.
  18. Curo

    Phoenix fire icone problemm

    Ahem. Curo to the rescue. Item abilities and Phoenix Fire, along with some others, NEVER show icons. You will need to create a dummy ability (based off 0% evasion or something) that adds an icon to your hero when the Phoenix Fire/Item ability is learned for the first time. Then you need to...
  19. Curo

    Problem with some triggers

    IfritsAbilities[1] Equal to Fire Wave <gen>: what kind of variable is this? I'd prefer to use a boolean variable to track if a unit is using an ability, which is what I think you are doing.
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