hey guys its me again need some help :D..... i want to make a trigger were after 60 people of a specific kind of unit dies.... 20sec later a different kind of unit will spawn... i no u need integers for this but i dont no how to do it >.<
i have about 40 spawns in one region that i want to wander around in that region anyway this is possible. (if they see opposite team they have to be ordered to attack)
After picking up a certain item:TrueSight Gem
People that are reveald i want there to be a glow on them like blue or green is this possible?? if yes how?
So i hav 4users and 1 bot on the same team...the thing is i have all my bot towers set up but i dont want the users to see the buildings.... but i want them to be able to see all the users.... sry my english is small :D
Hello im creating a monster that pushes you back 300 everytime he attacks...but i dont no were to start XD so if someone could point me in the rite direction :D
When i try my map all its content is visble on the minimap...i wanted it black so ppl dont see whats coming up or the way to get out of the maze any help wit this? im not getting it >.< :nuts:
Hello guys ^_^ i have a bit of a problem and its driving me nuts :banghead:
anyways i hav 2 regions set up we'll call them Red and brown. I made a trigger for 1 person to spawn at Red and move to brown. The problem is not the moving but that the Unit wont attack towers/units that attack it...
The AI is stupid!! lol basically when the Ai start attacking the Main base they scatter when an arrow tower hits them and never attack again :( help heres moving triggers
My problem is that every time the slayer (hero) enters the level region it only levels once
Untitled Trigger 001
Events
Unit - A unit enters Region 000 <gen>
Conditions
((Owner of (Triggering unit)) is an ally of Player 1 (Red)) Equal to True
Actions...
this is my trigger
settingname
Events
Player - Player 1 (Red) types a chat message containing -setname as An exact match
Conditions
Actions
Player - Set name of Player 1 (Red) to (Entered chat string)
it works only the name is always -setname i want it...
Basically the trigger im looking for is wen the map starts i want to give 200lumber to all allied players.. i've tried to do the Put Starting resourcess but theres no way i can find to tweak that any help :)) :thup:
So I've been playing around with triggers and also other peoples vamps maps.. and yet have not found how to get a hero(slayer) to level up in a certain area after a certain period of time if someone can point me in the right direction :)) its driving me crazy :banghead: