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  1. Lightstalker

    Software to Increase Mouse Speed

    Does anyone know of any software to increase the mouse's speed? I set it to 'fastest' in the control panel but still find it too slow. :(
  2. Lightstalker

    People who use TVs/large monitors (24+) for computer use

    SO I just recently bought a 25.5" acer monitor, and I can't read anything on websites because everything is written too small. I changed the DPI (font size) to 200% with windowsxp-style scaling (i use Vista) but still cant see much. Help would be greatly appreciated. :)
  3. Lightstalker

    Why isn't unit moving?

    For some reason, the BASICATK unit is not moving. However, the BJDebugMsg displays its name correctly. Code: scope AttackMovement initializer Init globals group TEMPGROUP = CreateGroup() group TEMPGROUP2 = CreateGroup() endglobals private function...
  4. Lightstalker

    Spot the differences +REP

    So once upon a time, in 20 minutes, I made this gigantic multi-trigger that moves a unit based on arrow keys pressed. scope Movement initializer Init private function Actions takes nothing returns nothing local real angle = 0.0 local real x = 0.0 local real y = 0.0...
  5. Lightstalker

    Other Unp

    I present to you... Unnamed Project Download the somewhat playable demo attached at the bottom of the post. Took me around 3 hours to make it. There are a bunch of stuff I made for it not included in the demo, or alternate versions of those things. As you can tell from playing it, it is 100%...
  6. Lightstalker

    Player X skips a cinematic (presses ESCape)

    When using the event "Player X skips a cinematic (presses Escape)", it seems that "Trigger Player" does not work. Is this correct? Can anyone confirm this?
  7. Lightstalker

    Removing/making invisible UI

    I want to either remove the UI, or make it invisible. Anyway to do this? I tried playing around with the UI but couldn't manage to achieve this.
  8. Lightstalker

    World of Starcraft

    So, who's making it?
  9. Lightstalker

    Extracting an icon

    I used WC3 Viewer (the only viewer to work on my PC), and I could not find the following icon: ReplaceableTextures\CommandButtons\BTNOrcBattleStandard.blp If anyone could find it and extract it, that would be great! Thanks. :)
  10. Lightstalker

    Few JASS problems +REP!

    1) I'm trying to pick all units of type X and change their ownership to Neutral Extra, but for some strange reason, it is not working. private function ChangeOwnership takes nothing returns boolean local unit u = GetEnumUnit() call BJDebugMsg(GetUnitName(u)) if...
  11. Lightstalker

    Will this work or should I use structs?

    A trigger made to revive Heroes. Only needs to be MPI. (Event is added by another trigger.) scope Revive initializer Init globals constant trigger REVIVE = CreateTrigger() endglobals private function Actions takes nothing returns nothing local unit u = GetTriggerUnit() local...
  12. Lightstalker

    Syntax Error

    Just got a syntax error from this trigger: library LibraryGlobals initializer Init globals //HERO VARIABLES constant integer STATUP = 'A00N' constant integer STATDIS = 'A00W' constant integer CONFIRMCHOICE = 'A04C' unit array HERO unit...
  13. Lightstalker

    Graveyard terraining...

    I'm currently terraining a small graveyard, and it doesn't look very scary, so I need some tips and advice on how to make a scary-looking cemetery. (Couldn't find any tutorials on this...) Here's a screenshot of what it looks like right now...
  14. Lightstalker

    Pre-placed units...

    Argh this isn't working. :banghead: I get an "undeclared variable" error on the ''gg_unit..." scope TestTrigger initializer Init globals private group tempgroup = CreateGroup() private group tempgroup2 = CreateGroup() endglobals function Actions takes nothing returns nothing...
  15. Lightstalker

    Spell Fire Geysers

    Fire Geysers v1.5 FIRE GEYSERS My first spell... :P Go nuts on the critique but also tell me what to change & improve this is my first vJASS spell... vJASS, MUI, Leakless, & Lagless ''Technical' description'': creates X amount of fire special effects at random points around the...
  16. Lightstalker

    Can I pass local variable values to other functions?

    Pretty self-explanatory title. Can I pass local variable values to other functions?
  17. Lightstalker

    The Impossible Problem: Trigger Gives Critical Error

    Solution here: http://www.thehelper.net/forums/showpost.php?p=1091597&postcount=5 scope SetTeams initializer Init globals private constant integer HEROSELECTORID = 'n00R' private constant integer STARTGOLD = 750 //private constant real CENTERSHOPX = GetUnitX(gg_unit_n01E_0006)...
  18. Lightstalker

    The Abandoned Projects Thread

    Got a project you gave-up on a while ago and don't want it to go to waste? Then post it here so that someone else may continue or learn from it! PLEASE ONLY POST YOUR UNFINISHED PROJECTS IN THIS THREAD SO AS TO KEEP IT CLEAN & ORGANIZED! NO "I NEED HELP" OR "COOL MAP"! IF YOU WANT A MAP...
  19. Lightstalker

    JASS functions

    I converted a few triggers from GUI to JASS and now I am rewriting them in vJASS, except I don't know what to fill in for some of the natives. 1) BJ: call SetPlayerAllianceStateBJ( ConvertedPlayer(GetForLoopIndexA()), Player(5), bj_ALLIANCE_ALLIED ) Native (according to jasshelper): if...
  20. Lightstalker

    IsUnitType

    IsUnitType(whichUnit, unitype whichUnitType) I used: IsUnitType(u, ARMORY) (ARMORY is an integer variable.) but get the error: "Cannot convert integer to unittype." I thought unit-types were integers:confused: Also, I heard I shouldn't use IsUnitType but something else but can't remember...
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