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  1. Wilmer Lindau

    Space Station: Craziness Ensues

    Thanks! It's something we've wanted to do for quite a while. I would like to clarify that the idea is not originally mine. It is based on Space Station 13, a BYOND game. But thanks!
  2. Wilmer Lindau

    Space Station: Craziness Ensues

    This was the concept that I wrote for a couple of days and I thought I could post it so we could pick up great ideas immediately. In other words, we just started. Will post screens once I think there is something worth showing that isn't just an empty shell :rolleyes:
  3. Wilmer Lindau

    Space Station: Craziness Ensues

    Space Station: Craziness Ensues Space Station is a unique take on the survival genre where twelve players have to work together, or against each other, to keep a Space Station running, or destroy it. There are many ways to win the game and many different roles to play. At the start of the game...
  4. Wilmer Lindau

    Rethos Temple

    Looks like a great project. I think I would definitely play it. I like the idea of 2v2v2v2 and I enjoyed HLW back in wc3.
  5. Wilmer Lindau

    Unsung Heroes - AOS Custom Hero Map

    That's too bad. Looked like a really great project.
  6. Wilmer Lindau

    Image Buttons in Dialogs

    Hey, a follow up question on that. How would I make a energy bar in a dialog? Because I don't like to use the boss bar.
  7. Wilmer Lindau

    Stopping civies from turning around.

    How do I make the civilian units like the colonists and the scientis stop turning around at random?
  8. Wilmer Lindau

    Image Buttons in Dialogs

    Thank you sir! I always get such fantastic assistance here.
  9. Wilmer Lindau

    Image Buttons in Dialogs

    Hi there, I just bought Starcraft 2 and am throwing myself into the editor. Here's my question: Is there a way to create a dialog button with an image in it? Like a command button? Any help you can provide is appreciated! Thanks.
  10. Wilmer Lindau

    Unsung Heroes - AOS Custom Hero Map

    I could beta test it. Looks great!
  11. Wilmer Lindau

    Rush the Core

    Your website doesn't seem to be working. Interesting project though.
  12. Wilmer Lindau

    How do I make a warrior rage system like wow?

    Can I use unit variables in specific unit events. Doesn't seem to work for me.
  13. Wilmer Lindau

    How do I make a warrior rage system like wow?

    Okay, I think I have most of it figured out now. But the trigger I made for gaining rage when being attacked doesn't seem to work. Could someone take a look at it for me? Gain When Damaged Events Unit - A unit Is attacked Conditions ((Attacked unit) is in ug_rageusers)...
  14. Wilmer Lindau

    How do I make a warrior rage system like wow?

    How do I make the mana of a unit act like the warrior's rage in wow? Meaning that there is a maximum of 100 mana at all times and the hero gains mana by dealing and taking damage. The mana is also constantly degenerating. Any help is appreciated! Thank you and happy holidays!
  15. Wilmer Lindau

    Spinning units around doodads

    Thank you for the response! I will take a look at that.
  16. Wilmer Lindau

    Spinning units around doodads

    How would i spin a unit around a doodad, like the earth spins around the sun? This is for a maze map so the spinning unit is suppose to kill whomever comes near it, but that I know how to do. Your help is appreciated.
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