hey, i was wondering if anyone has figured out how to change the area around a capital ship where ship's can't jump in from hyperspace... namely, i want to be able to jump in a fleet that's closely packed together
any help on this would be greatly appreciated
alright, so i've created an array with most of the units in them, 0-11 are the lower level ground units, 12-19 are the upper level ground units, and 20-29 is the air units, but when i use
General - While (Conditions) are true, do (Actions)
Conditions...
so, i created a new map, that's me and my buddy against 50 (maybe more later) waves of enemies, but for some reason i can't issue them they're attack closest unit order...
Waves
Attack Waves
Events
Timer - Every 90.0 seconds of Real Time
Local Variables
Second Enemy...