Title says it all.
I am basically trying to rotate the actor for the Terran Drop Pod to have the pod drop (relatively) vertically onto the area it is targetted at.
Actors are a bit of a major weakness of mine so far with the SC2Editor so please excuse me if I don't understand something when...
So a friend of mine convinced me to update an existing RPG map of mine instead of creating a new one, started working on it yesterday and came across a rather odd glitch that I have not been able to fix.
I had used the raise/lower tool when creating the terrain for the map in the past, and...
Just as the title says, the majority of spells in an RPG I'm working on use Channel as a dummy spell and have some other custom effects to them. For some odd reason however the Dummy spells can be casted on allies, ignoring that the only allowable targets enabled are "Enemy, Ground, Not Self"...
I'm working on a new RPG and one of the classes (Necromancer) will be able to summon necro-like stuff such as skeletons, golems... you know what all that is lol.
But anyway is there any possible way to make the summons scale with how powerful the user is? Such as having life and damage and...
I have been experiencing a very strange bug in my newest map Warcraft Boundz, there is a section of the map that if the players are at for more than 3-5 minutes all the models of the destructibles and units are sucked into a point on the screen. The destructibles and units are still in their...