I would like to have the mechanics of high ground in an area without using the cliff tool.
Is this possible in the editor?
Example:
So because of the limitation on ramps(types of ramps) and also the shape and height of cliffs, I would like to make my own cliffs using the 'Height' tool. But I...
I need a doodad's 5x5 footprint to block vision.
I understand that there are other ways to do this, like use LOS blocking doodads underneath the doodad. I don't really feel this is very efficient with the amount of LOS blocking doodads I would need.
Here is where I am so far, I am in the data...