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  1. K

    [Solved]Designate area as 'High Ground' without using cliff tool?

    I would like to have the mechanics of high ground in an area without using the cliff tool. Is this possible in the editor? Example: So because of the limitation on ramps(types of ramps) and also the shape and height of cliffs, I would like to make my own cliffs using the 'Height' tool. But I...
  2. K

    [Unsolved]Change the Doodad Footprint Type

    I need a doodad's 5x5 footprint to block vision. I understand that there are other ways to do this, like use LOS blocking doodads underneath the doodad. I don't really feel this is very efficient with the amount of LOS blocking doodads I would need. Here is where I am so far, I am in the data...
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