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  1. wellwish3r

    Hard Drive Files vanished

    I know this sounds like im a retard, but it seriously happened. I got a new 500GB HDD, and copied about 50GBs on it two days ago. Today i copied another ~220GBs on there, shut down the computer, and plugged the HDD into my laptop. Any file organizing i did after copying the 220GBs is gone, most...
  2. wellwish3r

    5.1 working in test, but nowhere else

    So i installed Windows 7 the other day, and everything worked fine, except for one thing. My speakers. I set them to 5.1 in the control pannel, and when doing the test they work fine, however when i play a movie, or a game only the 2 front speakers work. What strikes me as odd is that it works...
  3. wellwish3r

    Can't Test Map

    This is sort of weird, when i save my map, and test it the game just goes to the custom game list not the start menu. What could be the problem?
  4. wellwish3r

    Illusion Wand Issue

    I tried to make a blink spell that leaves an illusion behind, the method to create the illusion is called properly, however, nothing happens, here is the code: method createIllusion takes nothing returns nothing local real x = GetUnitX(.munit) local real y = GetUnitY(.munit)...
  5. wellwish3r

    Arguments --> local or not?

    I was just wondering when you pass arguments to a function are those arguments handled like locals, or do they get overwritten if the function is called again? Does it depend if the variable that is used to pass the argument is a global or a local? Do you have to Remove/Null/Destroy them if...
  6. wellwish3r

    detecting mousewheel motion

    Is there any way to detect the mouse wheel motion, or ally the camera zoom to camera other than the default one (ie a 3rd person cam)?
  7. wellwish3r

    3rd Person Cam Z issue

    Im working on a 3rd person cam system, so far it woks fine except for one thing. The Z elevation of the camera goes way to high when the unit that it is locked on goes on raised terrain. It works fine when walks up standard cliffs, just not on raised terrain... I dont know why. scope Camera...
  8. wellwish3r

    Would This work and be MUI?

    So if you call this function via another trigger function RangeAttack takes unit u,unit t returns nothing would this whole block work and be MUI? function RangeAttack takes unit u,unit t returns nothing local integer i = 0 local integer ai local boolean found =...
  9. wellwish3r

    Target Spell without stun.

    Is there a spell like that? I thought Acid Bomb was, but its an AoE, and all the other target spells have stun. Or maybe can you add a buff to channel? It shouldn't break channel (sleep etc don't work either)
  10. wellwish3r

    GetLocalPlayer() used correctly?

    Since i don't really have a way to test it: Did i use GetLocalPlayer() correctly here (no desyncs and not displayed to other people). From single player testing i know that it is displayed to me. if D[i].owner == GetLocalPlayer() then set D[i].txt = CreateTextTag()...
  11. wellwish3r

    Invalid Escape CHaracter sequence

    What kind of error is that? occurs here: set LHoT.sfx = AddSpecialEffectTarget("Abilities\Spells\NightElf\Rejuvenation\RejuvenationTarget.mdl",LHoT.targ,"origin") the struct has "effect sfx"...
  12. wellwish3r

    if conditions mess up weirdly

    set index = i if D[i].mult == false then call GroupAddUnit(D[i].multgrp,D[i].targ) else set multiple = true endif D[i].mult is false here, so the unit D[i].targ should get added to the D[i].multgrp group right? So then later there is a GroupEnumUnitsInRangeOfLoc() Which...
  13. wellwish3r

    Custom Healing Wave Issue

    Solved. (After 3 hours of staring at it >.>) EDIT: Okay thats how it is now: scope HealWave struct HealingWave unit caster unit targ real aoe real amount real bounce real reducer player owner boolean healmech boolean...
  14. wellwish3r

    How To: Pass Info to Timer Function

    Since apparently a timer function can't have parameters, and a global would kill the MUI-ness, how can i get info into the timer function? (Or is the only way to use global arrays?)
  15. wellwish3r

    Detect Healing

    Is there a way/system to detect healing? I cant find any event that detects healing, and EVENT_UNIT_DAMAGED seems to register only damage.
  16. wellwish3r

    Destructible group in Jass

    Stupid question, but what is a destructible group in JASS? EDIT: Okay, i just saw that there isn't even a destructible group variable type in the GUI variable menu. So does a destructible group even exist?
  17. wellwish3r

    RoboGoblin Issue

    Solved.
  18. wellwish3r

    Loop Acolyte's "Stand Work Gold" animation

    What do i have to put into "Required Animation Names" for the model to loop that animation? If i put in "work", or "work gold" it only plays it once, and then it just stops (not even the normal stand animation plays)
  19. wellwish3r

    Unit does not attack

    This ought to be simple, but i just cant figure out the problem >.> function WlfCond takes nothing returns boolean if GetUnitTypeId(GetTriggerUnit()) == 'n00G' then return true endif return false endfunction function WlfAct takes nothing returns nothing local...
  20. wellwish3r

    Need Boss Fight Idea

    As the title says, i need some ideas for 2 boss fights: The first one is a necromancer (Normal Necromancer model used), who is located on a graveyard. As soon as player comes to close to him, he spawns 13 random undead units (Skeleton Warriors, Skeleton Mages, Skeleton Archer). Other Than...
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