Hi everybody!
I need help with some items..
I have this items:
Mana potion - 1 charge
Mana potion (x10) - 10 charges
Greater Mana potion - 1 charge
Greater Mana potion (x10) - 10 charges
i need to be able to buy, i.e., 5 Greater mana potion and 1 Greater mana potion(x10) and have 15...
I was trying to make something like this:
a player types -savegold (amount of gold)
and save it in an integer array variable[player number of player who typed]
then if the player types -withdraw (amount of gold) I need to give that amount of gold to the player..
Just like a bank... but...
I have this trigger that it's supposed to save the pos, stats, life, mana of the hero.
Also it should save the items in a region, for when i replace the hero for a new one, i can send the items back to the new hero.. but this part seems to not be working..
Could you take a look at the code...
Hi, i'm trying to make something like WoW attack..
I want that when I press the CTRL key, the hero attacks ONE time and then hold until the next CTRL...
also I'd need the hero to engage a unit when I press CTRL, that's in front of him... is it possible?
let me see if i can explain myself...
Well, that's my problem...
However, the crash only occurs for the non-host player/s (I've only tried it on 2 pcs)
I've tried other maps other than mine, but there's no crash...
What could be causing that?
I would leave the map, but it weights like 1.20MB and when I try to upload it, I get...
well basically that...
the thing is:
i have the hero attack disabled by default
but when it gets a weapon, then the attack 1 gets enabled with a trigger
but i can't see the damage of the hero. I only see a black space where the damage should be..
and i need to show the damage...
because...
well, i need to make a trigger to change a hero for another when the first one buys a certain item..
the trigger is something like this:
i don't use REPLACE, because i always get a crash, and i don't know why...
but in this trigger, there's something that's not working, because in the...
yep...
when i try to replace a unit, the wc3 just closes without getting any error or something...
that's the trigger for replacing the unit
NOTE: the BOLDED "a" its the name of a hero
Arco Simple is just a BOW...
same hero
but changed range...
any ideas why?
thanks !
well basically that...
i need a unit to use a spell
and if possible, to always use that spell
the spell model is the purge spell
but i need it to do damage..
how can i do that?
thanks!
how can i make a unit to attack in range with a spell
and keep approaching to the enemy unit and if gets to melee distance, attack with melee damage..??
if possible not in a trigger, but in Object Options of the unit...
if not possible in Obj. Opt., then in a trigger will do :)
just the...
explanation:
Droga = drug
nivel= level
b= flag
Poción de Agilidad = Agility potion
Poción de Fuerza = Strength Potion
NOTE: BOTH Potions changes AGI, not STR and AGI, don't bother on that.
this trigger does the next:
if a unit uses a Str or Agi potion, it's stats get doubled.
but only...
well i need to make a floating text, when a unit dies.
its something like this:
If - Conditions
(Unit-type of (Dying unit)) Equal to Hormiga
Then - Actions
Hero - Add ((Level of (Triggering unit)) x 4) experience to (Killing unit), Show level-up graphics
Floating Text -...
well
I need to change the amount exp given by different Neutral Hostile units..
I've been trying, but i haven't found where can I change it...
I mean
by every unit
I need, for example:
A snake to give 10 exp
a turtle to give 50 exp
a Mermaid to give 900
something like that
not...
Well... my units are respawning in boundaries aswell as in playable area...
Here's an image
see?
the frikin scorpion is where he shouldn't ¬¬"
i also put Pathing Blockers, but nothing...
so... how can i change that?
thanks!
Well
i have some spells
"Summon Fire Elemental"
"Summon Water Elemental"
"Summon Earth Elemental"
when my unit cast one of the tree spells, having all three already learnt, it summon the 3 elementals...
how can i change that?
thanks!!
That same
I need to make something like a bank up to 12 players...
the thing is, i need to save the items they carry in the bank, in the Save/Load trigger
i mean, i need the save/load trigger be able to save the bank items for each player (it'd be something like a box, the bank).
the...
Just like in Pimp My Peon.
where can i get the modes to import armors, shields, weapons and everything?
and how can i make a trigger to set them to my hero/peon/ whatever ?
thankss
well, lately I'm having problems with my Filter hero trigger
when the player chooses a Hero, the hero will go to ACTIVATION <gen>
but in activation:
The Bold letter is the problem
because in this 2 triggers:
i add player 1 to PlayerCiudadanos or PlayerCriminales depending on...
here is the pausing trigger
now, this is the unpausing trigger if the player types CRIMINAL
and here is the one if the player types CIUDADANO
Note: some words are in Spanish (I'm from Argentina ^.^)
anyway, that's not important.
so: the unit don't get unpaused :S
and i don't...
well i have several questions but i'll start with the gate thing
---------------------------
How can i make a gate to get open when a unit enters a region?
and how can i make it with a lever?
i need both of them
-------------------------
how can i make an arena.
units enter the region...