Hydras are bloody good if the enermy doesn't get gas based AoE. Even Blueflame helions are pretty shitty against em.
They also make pretty good drops, like marine drops, except they are slower and cost gas.
As Zerg, if you can get hydras without them getting ripped to shreds by AoE, GET THEM...
I really like this style in ZvP, I can do lots of damage with lings if they move out into the open and are bad with sentries or don't hug walls.
Also I believe Day9 covered this style in a recent daily
http://www.youtube.com/watch?v=wRB0836o9lg
Its hella good
Hey. I know most of you have no idea who I am, but I was a TH addict/lurker back in 2008-09. After I lost intrest in my map I just generally stopped showing up. Last thing I did with community was play dota with Jesus4lyf (awesome game btw)
So yeah, how is it? Are the help forums still filled...
I can't be bothered to read though the pages of text about wherether pro's think that cheese is proper or not.
But cheese is in the game for two reasons.
1. It punishes teching/stupidly fast expos (Also known as keeping the oppenent "honest")
2. Provides lulz for causal players
The problem...
Hey. I dont have starcraft 2 yet, but I have been playing around with making melee maps in the Beta.
Could I send you some maps I've made, and if possible, could you use them in the tourney?
Damn, good to see this is still being worked on. Its a wonderful map.
The phantom thingy is pretty cool, but if you fire a hook and your images die, then the hook moves to the center of the map.
You probally know that allready thou.
Okay, is there anyway to add/remove abilities from a unit, other than adding all of them to one unit, then disabling/enabling them?
Also, what is the most efficent way of changing a units model?
And how do you use the marine with shield model?
Oh, and how do work items? Is there a way to...
I find that the editor has everything for a newbie mapper to use, once you get over the massive block that is the data editor (Which isn't even that hard)
Also, if your worried about models, look though them. You'll see a shitload of models that haven't been added to the game yet to reduce the...