Hey. I know most of you have no idea who I am, but I was a TH addict/lurker back in 2008-09. After I lost intrest in my map I just generally stopped showing up. Last thing I did with community was play dota with Jesus4lyf (awesome game btw)
So yeah, how is it? Are the help forums still filled...
Okay, is there anyway to add/remove abilities from a unit, other than adding all of them to one unit, then disabling/enabling them?
Also, what is the most efficent way of changing a units model?
And how do you use the marine with shield model?
Oh, and how do work items? Is there a way to...
Okay so I've got the editor, and a couple things have been bothering me.
1. How do you create globals in GUI? I can seem only to create locals
2. How do you attach actors to units?
3. Is it possible to change a players name?
4. How do you create pathing blockers?
5. Is it possible to change a...
I made a channeling heal spell, based on channel. It works fine, except when you target it on the caster, it seems to force the user to use stop.
Any reason why this would happen? I use the ability via a item if that effects it in any way.
scope medkit initializer i
private struct...
Hey. I've been using Damage for awhile and loving it, but for weird reason the damage detection part has stopped working. Is their any reason why this would happen?
(I have also changed the AIDS filter is that has anything to do with it)
For my map I have decided to make a system that would create dummy missles for me to reduce memory usage. My system works great, except for two problems.
1. Missles dont face the needed angle instantly, making them look a little weird when casted.
2. When I destroy effects and hide the...
I got this door system in my map. It works perfectly except for a weird issue with its setup. It doesnt seem to create to create the rects for opening/closing doors in the right places. Could someone please figure out why it is doing this?
library DoorSys initializer int
globals
private...
Okay, im thinking of making a spell that really screws with the players head, causing all these crazy things to happen that wont be seen by other players.
Problem is, I dont know much about GetLocalPlayer() and when I used it before in my map, it caused desyncs.
So, how would I go around doing...
I have a request for the loadscreen of my map Parasite resurrection http://www.thehelper.net/forums/showthread.php?t=137678
I want it to be pure black, except for a metalic box above the loading bar that contains the map infomation. I also want the words PARASITE RESURRECTION in...
I am using orb of lightning to cast curse on the attacked unit. This works great except the orb of lightning spell shows up as a big green box, and I cant change its tooltip. Is there anyway to hide the orb of lightning ability? (I tried using spellbooks)
In my map I use a lightning system based on this http://www.thehelper.net/forums/showthread.php?t=100074
However, the pesant model teamcolor shows up, ruining the effect.
Would I have to do a reskin to fix this problem, or is there an easier way?
Okay, simple question about replacing custom value.
Would adding a dummy spell and then setting its level to X be the same as setting a units custom value? What side effects would happen if I used this walkaround?