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    Odd bug when casting Death and Decay at a point that's used later in the same trigger

    Hello! I am creating a trigger and I'm getting what seems like a really annoying bug. Could somebody take a look at it and help me figure out what's wrong/how to solve it? (more detailed description below) Freezing Trap freeze Events Unit - A unit Dies Conditions...
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    PHP syntax highlighter

    Hello! I am looking for a program that works exactly like notepad except that it can syntax highlight (and optionally format) PHP code, without requiring PHP or Java Runtime Enviroment or something else to be installed on the machine. The reason I don't want that is I tried downloading a...
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    How do I detect secondary targets hit by the Chain Heal spell?

    What the title says. I am making a system that is supposed to show the amount healed when a unit is healed. Is it possible to detect the secondary targets of chain heal? Otherwise I'll have to trigger each jump but I don't see how that will work since each new lightning wave will emerge from a...
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    Choppy movement when throwing a unit up in the air

    Hi! I am making a spell that throws the target straight up in the air, until it slows down, starts falling again and finally lands on the ground. I use two triggers, one that launches at the spell cast and starts a repeating timer, and another that launches each time the timer expires. So, the...
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    I need to bypass the editor terrain limits

    Hey I need to bypass the editor terrain limits and make some really, really high structures. I used UMSWE earlier but I've had troubles with it not being able to save/unhelpably corrupting my maps when saving after some patches ago. Anyone know any plug in/addition that is balanced and safe...
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    How do I remove a point array named Integer B?

    Custom script: call RemoveLocation(udg_HalazziBoss_splitnova_EffectPo[(Integer B)]) Didn't work (got an error from the editor about that line). But since I use that in the trigger, how do I remove it when it's called [Integer B] and not [1] for example?
  7. M

    Vexorians dummy model

    I'm looking for a supposedly existing model called "Vexorians dummy model". I tried searching for it in the model section on Hiveworkshop but I couldn't find it. Can someone give me a link?
  8. M

    Looking for a "cleave" model

    Hi I am looking for a spell "model" so to say, for a cleave ability. The ability works like cleave in world of warcraft, and it would be great if the ability looked like any cleave from WoW. That is to say, the sweeping movement of a weapon animated with some simple, but big and obvious...
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    A lot of ram being used that is unaccounted for

    lol I post a lot in this place But anyway, I often find that my computer is very slow, but I've done virus-scans, I recently cleaned up the registry, I have defragmented, uninstalled old shit that I don't need for more discspace etc. However, I noticed when I bring up the Taskmanager that I am...
  10. M

    Suddenly some pages are all in italics!

    Suddenly some homepages are all in italics! Hello For some reason suddenly many pages show up in italics. This site doesn't, but google and wikipedia and yahoo answers does. I tried pressing ctrl+i but it didn't work, it just brought up the earlier history sidebar thingy. I have also looked...
  11. M

    How do I create a non-stackable but MUI healing over time spell?

    Hello! I want to trigger a spell that acts in a way identical to rejuvination. It would be something like this: Events A unit starts the effect of an bility Conditions (Ability being cast) equal to RejuvinationTargettingSpell Actions custom script: local unit udg_RejuvinationTarget set...
  12. M

    How do I run 2D games in windowed mode

    Hello! I got this old 2D game called "Chris Sawyers Locomotion" and I would like to be able to play it in windowed mode. I tried to add -window to its path C:\Program\Atari\Locomotion\Loco.exe but it didn't work, it still started in full screen (if you know the game Roller Coaster Tycoon 2...
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    Bugged patrol

    Middle patrol init Events Time - Elapsed game time is 0.50 seconds Conditions Actions Set MiddlePath_patrol_patrolpoint[1] = (Center of Middle patrol 01 patrolpoint <gen>) Set MiddlePath_patrol_01 = (Units in Middle patrol 01 <gen> owned by Player 12 (Brown))...
  14. M

    Vote for your favourite Tileset!

    What tileset do you like working with the most/use most often when starting out the terrain on your maps? Or which tileset is your favourite in other peoples maps? Just pick the one you like the most! Vote vote :D You can also write a post here motivating your choice, and even tell us your...
  15. M

    How do I make a custom doodad with variations?

    Hello! In my map I got a lot of trees. However, I figured it would probably improve the maps loading time if I changed those trees from destructibles to doodads (since they dont need to be chopped down anyway, and it would also be nice if I could make them cast shadows). So I figured I would...
  16. M

    Units with 0 movement speed cannot cast spells?

    Problem: Units with 0 movement speed cannot cast spells! Hey there forums! I am making an ability called "Corrupted Lightning Totem". The hero drops a totem (kind of like healing ward, stasis trap etc.) that will cast chain lightning on a nearby unit every 3 seconds. All triggers are done and...
  17. M

    Need help creating a move-able, "cosmetic" Lightning effect

    Thread title might be a bit wierd, but I'll explain it :P In my map there will be 10 players, and each player will control one hero. The players will fight different bosses and one of the bosses will at a certain interval (45 seconds) use an ability called Siphon Soul on a random hero. The...
  18. M

    I need help with maths on Commanding Aura -.-

    I am having some troubles with commanding aura. It is probably because I suck at maths but I thought I should ask here anyway... I have a unit whose base melee damage is 350-351 This unit can learn a custom Commanding aura. Each level of commanding aura increases the units damage by an...
  19. M

    Banned commercials are sooo funny!

    When I am bored I always browse YouTube for entertainment, there is no limit what you can find! My best laughs I have ever had has been because of youtube vids. Today I randomly searched for banned commercials, and here are some of the funniest: IKEA always does a great job...
  20. M

    Special effects getting missaligned when attached to "head"

    Heya I am making a spell called "Breath of fire". The mechanics of the spells are not important, but basicly it will look like the caster is belching a trail of flame when the spell is cast. That is to say, a stream of fire that begins at the casters mouth ("head" attachment point). I have...
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