Thanks, i sort of over looked that *Slams Head* Thanks
Edit* Got it to work thanks sorry about earlier it was like 3:30AM and I had a long day at work thanks for the support +rep
These are all my triggers don't know whats wrong.
SaveLoad Initialization All
Events
Map initialization
Conditions
Actions
-------- List of Heroes --------
Set SaveLoad_Heroes[1] = |cff171717Evil|r
Set SaveLoad_Heroes[2] = |CFF9999FFIce Lord|r...
Didnt Seem to work.
Item
Events
Player - Player 1 (Red) types a chat message containing -d as An exact match
Player - Player 2 (Blue) types a chat message containing -d as An exact match
Player - Player 3 (Teal) types a chat message containing -d as An exact match...
Hey, I need help I need to make it so if a player types -D1 through -d6 it will destroy there heros item of that slot, because i made it when they save it makes the items undropable to keep from item dupes, however i dont know how to make it declaire what hero they are using they will have one...
Abilitys
Ok, I have managed to get everything to save from heros Stats to extra variables for kills and deaths etc. However the hero abilitys do not load, I have put them all in the code area however it appears as the loadALL code dosen't even try to load them. may I get some advice please?