I have what will be a battle arena, but I don't want the defender to actually die.
I've tried
Long live rexxar
Events
Unit - Rexxar 0054 <gen>'s life becomes Equal to 1.00
Conditions
Actions
Unit - Make (Triggering unit) Invulnerable
Game - Display to (All players) the text: You are...
I've tried this several ways, but essentially, when I rescue a group of units, they're automine stops. So I retrigger it, and anyone without gold mines, but anyone with doesn't. I've added both Harvest gold mine and return resources, but it seems that the latter cancels the previous command, as...
If I have a triggered patrol for a group of units, and I use something like this
pick all units in unit group and do multiple actions
Loop
Order picked unit to attack-move to center of region 1
wait 5 s
Order picked unit to attack-move to center of region 2
wait 5 s
Will this cause/encounter...
I want to be able to level up items, which I can do via triggers. Is there a way to create new items within the game to replace the old one, without having to physically make each item and all of it's upgrades, plus trigger in each upgrade individually?
I'm looking for something like this...
I'm having trouble figuring this out, and google's not helping.
I have a quest in which your character approaches one of various obelisks which contain ancient knowledge. I want to add new buildings and such to a unit's build ability. I can't figure out how to modify the units built with...