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    potion of mana bugs

    okay, here it is, even i'm not so sure the problem is here event Unit - A unit Sells an item (from shop) Conditions Actions If (All Conditions are True) then do (Then Actions) else do (Else Actions) If - Conditions (Item-type of (Sold Item)) Equal to Potion of Greater...
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    potion of mana bugs

    here, i make potion of mana item in my map using the default potion of mana and i make healing potion and greater healing potion using default potion of healing and potion of greater healing, I only change the ammount of hit point/mana (for potion of mana) regain when i test the map i use...
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    how to make a % damage taken to transfered to other unit?

    use the unit there? which unit?? and what event should i use?
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    how to make a % damage taken to transfered to other unit?

    is this the thread? http://www.thehelper.net/forums/showthread.php?t=48929 i don't really get it though, doesn't the answer there count the damage as base damage + primary attribute? will it work if the unit is attacked by normal unit?
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    Arrow flying too high?

    try modifying the "art - projectile launch" field, all of them, x,y, and z, until it fit your unit's model edit: oh sorry, i didn't get it at the first time, the "wrong spot" you mean, is the arrow still created beside the caster but not in front of the caster?? if it still created very near...
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    spell cd = atk speed?

    i understand it a little, but as i know, the attack speed is counted with a cooldown in object editor, and 1 second mean that unit only attack once per 1 second, if attack speed is counted with percentage, anyone know how to count it? it very difficult i think, or maybe almost impossible
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    Need help on custom abilities.

    >>Actually, what I meant was that I wanted to add a field from another ability (for eg, adding some fields from Shockwave,forgot what it was) i think that is impossible >>Also, a little correction, in the first question, what I really wanted was that I wanted to make the ability shoot out...
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    Set lvl of phoniex fire equal to lvl of learned hero spell

    okay, i get it this should do it make a dummy hero spell with any icon you wanted both in research and in normal but don't give that ability any effect (like a 0% chance bash/critical strike) and fill all description, next, make a unit spell with total level same as the dummy hero spell based...
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    Move speed help

    for the second question dk ulti's makes his dragon form can do a splash damage, why? because the dragon is another unit and the dragon's attack is splash, just like demolisher in WC3 melee i think you can do it if you use a spell to transform your unit (that has normal attack) become a unit...
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    Damage/Heal at % of Missing HP/Mana

    try this if the skill is like slam and doesn't need target event a unit start the effect of ability condition ability being cast equal to (your skill) action unit - set life of (casting unit) to (life of casting unit + ((80/100)x(max life of casting unit-current life of casting unit)))...
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    Set lvl of phoniex fire equal to lvl of learned hero spell

    so you want to make the dummy have the phoenix fire ability?? and what triggered that dummy to created in the map?? i don't get it very clear
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    how to make a % damage taken to transfered to other unit?

    i want to make a spell that makes "when activated, all hero nearby caster will only take 50% damage, while the other 50% damage will be transferred (suffered) to the caster" i made a trigger like this event a unit is attacked condition attacked unit equal to guarded_hero (a variable i...
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    Easy Help

    sorry then, but i really want to know that, btw, what's PM? you can call me a kind of noob for things like online forum like this, :P
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    need help on few question

    yes yes, sorry, i mean the HUGE damage was wrong but i mean dota can make the text not stackable, can't they?
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    need help on few question

    what? then.. dota?? they can do that
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    Easy Help

    sorry, but can i also ask how to make a percentage (just like bash and critical strike) with trigger?
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    need help on few question

    but at least, how to make that kind of double floating critical text to become only one that dominate
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    need help on few question

    this is it, my second problem: (check the attachment, sorry i don't know how to make the screenshot appear in the post without being attach) so, anyone know the solution? 1st screenshot: 1st critical (20%): blademaster's third ability 2nd critical (15%): blademaster's equipment on the...
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