Another thing to note is that you cannot use the |n function for string values, as it will just display as is. for new lines in strings, the only way I've come across to do it is make multiple strings.
Just use the tutorial found HERE and don't convert to blp, keep the TGA, it works fine (just don't save alpha channels)
~[EDIT]~
Nevermind, I just double-checked the tutorial, it must be in blp format, but when I followed that tutorial step-by-step, it worked fine for me. check, check...
Is that a Frozen Throne downgrade? in my current map I have undead builders building human buildings, no problems whatsoever. But at the same time, I'm old-skool and using the RoC editor right now :rolleyes:
Not that it's really relevant anymore, but for those of us who don't have Frozen Throne, there is no function or capability to do anything beyond the GUI functions, and hence cannot remove location memory leaks as there is no option for "Custom script" anywhere in WE for Reign of Chaos
(I'm...
I'm not sure 100% where I'd look for some models like that, maybe if there's ways to get 3ds objects in, you could look at places like 3D Cafe at their free models (often too high of a poly count to put in any game, but may be worth a shot to look at some of the stuff.
Also, another thing...
I'm trying to set up a trigger using 50% of a units life as a condition to happen.
Right now I have this:
Event:
Unit - A unit owned by Player 10 (Light Blue) Is attacked
Conditions:
(Unit-type of (Attacking unit)) Equal to Exposed Outlet - E8
Actions:
Set LIFE =...
There ya go... I knew I overlooked something :)
I was going through all sorts of mess to figure that out...
(I had the same problem with my chain lightning casting unit, forgot to give it chain lightning ability)
Ty very much
Interesting, I'll look more into that, but looking at another map, I saw no such trigger-type, for creating any effect for their lightning tower. ~grumbles~ I'll look into it though.
I'm going through and modifying attacks, and I can't seem to find how to get the actual "Lightning" graphic for when it attacks, all I get is the spark on the target from the attack, and nothing in between. I checked around, and I'm guessing I'm just overlooking something, or I'm really that...
You can use custom TGA files as well (so long as you don't save alpha channels). I've done it a few times, and personally, since I can't save directly to blp, I just leave it as TGA that way if I ever wanted to it would be simpler for me to modify.
It is much cleaner in the notepad version :)
and the only part I quoted of you in my first post I notice is now gone, did it clear up a little understanding in what it was?
1.) with the unit you want to spawn, you could use a conditional timer reporting whether all units of that type are dead and then set up another 2 minute countdown timer to respawn. (sorry for vagueness, just trying to provide a little guidance)
2.) as far as I know, you need to use points...
I'm not that in-tune with creating new abilities or spells, but I did want to point out that later on you shouldn't "Double post" rather use the Edit button, and add in what you either forgot to say, or new information to what you already said if nobody has already spoken.
Perhaps someone...
both, actually, I had a couple minor questions, but then when I got on later, Rad had the small tidbits that I was befuddled with cleared up. They're both good, and extremely useful no less.
What Grundy said, and I've seen this answered in several... several threads before this, try using the Forum Search before starting more threads about the same things, thanks! :)
That would be the rally point of a unit (a building for example) for any trained units, the rally point would be the point at which the units travel to after being trained. The "UnitRallyUnit" would likely be the trained unit traveling to the rally point of the building, but not sure exactly...