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  1. J

    Replacing sounds in a model help

    That was a little unclear but no Its the terran marine attack sound which is like a machine gun. and I want to change it to a single gunshot, I would even settle for changing it to the dwarven rifleman gunshot. But I cant find the marine attack sound.
  2. J

    Replacing sounds in a model help

    I've tried disabling it but for some reason it is nowhere to be found in the sound manager
  3. J

    Replacing sounds in a model help

    I'm trying to make it so I have different terran marines that make different gun sounds depending on what gun you picked because it sounds stupid if he is shooting a 1 shot rifle and it sounds like a machine gun. Ive tried replacing them in the sound editor but I can't find it, is there any way...
  4. J

    units not showing up in editor?

    So my editors started acting a little funky. On startup theres 5 or so messages saying "referencing unknown database field" and theyre all in the Units/UnitsUI section. The Naga units are completely gone and some other ones. Its doing this for the regular WE, WE Unlimited, and another one I...
  5. J

    store gold amount in a variable?

    unfortunately, when a player types a cheat it is not considered a string and it wont be detected
  6. J

    store gold amount in a variable?

    no it wouldnt, Im not trying to ask you how to get a a certain effect "in-gamewise". Im trying to ask you if there is some reason as to why that field wont take a variable
  7. J

    store gold amount in a variable?

    no no you can type "greedisgood 30" and get 30 gold and i dont want that
  8. J

    store gold amount in a variable?

    no no when I anti-greedisgood Events Player - Player 1 (Red)'s Current gold becomes Greater than (CANT USE A VARIABLE) Conditions Actions i tried integer and real it wouldnt show up
  9. J

    store gold amount in a variable?

    anti-greedisgood Events Player - Player 1 (Red)'s Current gold becomes Greater than (CANT USE A VARIABLE) Conditions Actions why cant I use a variable there?
  10. J

    wont "Wait" past 60 seconds?

    Mmmmm and your absolutely right, thank you
  11. J

    wont "Wait" past 60 seconds?

    So im trying to make my wild hogs respawn every 3 minutes and for some reason they'll only respawn if its 60 seconds or less. I tried compounding the wait so it would wait 60 then wait another 60 and that doesnt work either. So i was wondering is there like a max wait limit or is there probably...
  12. J

    Item bank w/ Neostorms save system?

    nevermind wow your really advertising that thing. but its really so much easier WOW thank you so much. ive already implemented what i was talking about into my map soooo.... how does this go, do i give you +rep? :) well im NOT an idiot i know how to use the search. you said "AceHarth" - his...
  13. J

    Item bank w/ Neostorms save system?

    well... Ive searched for it everywhere and can't find it! I heard people talking about it and i search for it on google and it only has 2 links to where people just mention it. So if you could show me that would be great
  14. J

    Item bank w/ Neostorms save system?

    I was also thinking if that wasnt possible then maybe a way to store what you have in an array, like a -store 1. Meaning store whats in slot one to the array and then be able to save/load the array so you can collect lots of items.
  15. J

    Item bank w/ Neostorms save system?

    I was wondering if anyone with some extensive knowledge on how arrays, bits, triggers and stuff like that could tell me how I would use neostorms saving system to save an area on the map(item bank) that the player will go drop collectible items and such. I've tried for a while now to understand...
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