Search results

  1. A

    UMSWE Help

    it just doesnt do anything. oh yeah i did store it...
  2. A

    UMSWE Help

    I need help using the buy unit from store action. I've tried changing the player to neutral passive (seller) and player 1 (buyer) but I can't get it to work either way. Does anyone know how this action works?
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    Help with battle stations please

    Thank you, problem solved.
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    Help with battle stations please

    I'm trying to make some boats with the burrow cargo hold ability, where the attacks increase with each unit, but i want any unit to be able to enter. I tried copying the blank unit allowed space from slots on other load abilities into the one on battle stations, but that makes it so no units...
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    Need quick help with an action

    ok... i get that, all i need help with is wuts the action to buy the unit or change stock altogether
  6. A

    Need quick help with an action

    I want to remove a stock unit from a building that sells some units. So, i have 2 buildings that both sell this 1 unit, with 1 stock at max. I wanna make it so that if some1 buys the unit at one, the stock at the other 1 also goes to 0, so that basically the two buildings will always have the...
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    Orc Burrow Cargo Hold Help

    tyvm, an approximation was all that i needed.
  8. A

    Orc Burrow Cargo Hold Help

    well yeah... thats how the burrow works nd thats how i want ship to work, i'm just trying to get an idea of how it increases since apparently i cant change it
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    Orc Burrow Cargo Hold Help

    ok well do you know if the speed increase is a constant value or a percent? What might these values be??
  10. A

    Orc Burrow Cargo Hold Help

    I want to make some ships with an ability like the orc burrow's where it cant attack if it doesnt have any units, and attack gets faster with more units... which abilities are essential for this and how do i change how much faster the attacks get??
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    Item Attack?

    How should i go about making the item attack system thats used in a bunch of maps, where you pick up an item, and you get that type of attack. Like say you pick up a sword, your attack is melee, but say you pick up a staff and your ranged, and theres different attack dmgs, etc. Do you use...
  12. A

    Which should i make?

    Nope... sry, i guess i just think heroes usually make maps more fun... thx for all your suggestions.
  13. A

    Which should i make?

    ok thx to those of you that voted, but if i got more votes and comments it would be greatly appreciated.
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    Which should i make?

    Like many map makers, I have a problem. I have lots of good ideas, but never finish them. I'll work on one map, then while working come up with a new idea for another map. So basically, i decided to let you guys tell me what you think sounds like the best idea, and I'll try to focus on that...
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    I'm new to Jass, help with a simple trigger please.

    ok, thanks so far, i got it to work sort of... at first it displayed the message every time you changed regions within the island as well so i added a condition... the way i did it kind of sucks so if you can think of a better way please tell... anyway its still not working so that it doesn't...
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    I'm new to Jass, help with a simple trigger please.

    I want removing the trigger to stop it from going on, but cant use return there.... and that doesn't exactly matter yet because i can't get it to work when there are no other units on the island.
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    I'm new to Jass, help with a simple trigger please.

    I'm just starting out on JASS and i decided to convert the begining of one of my triggers to JASS and finish it with JASS. Basically, I have islands on my map, and since they are irregularly shaped, i have several regions in order to encompass the whole island. Anyway, when you bring a unit to...
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    Help using a Jass spell

    i didnt change anything....
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