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  1. Dark_Phoenix

    WIP [Arena] Eternal Arena

    Edit: This account is the owner of the account EternalSoulless, the creator of this map. Props to Aow_Hun7312, who helped me with this in its beginning stages. Light. Darkness. Dueling forces trying to control the world for better or for worse. For many a century these warriors have fought...
  2. Dark_Phoenix

    Why does this map close out

    This map loves to close out on people running windows XP. Like when it loads up, after it's done loading, after about 3 seconds WCIII suddenly quits. Can somebody figure out whats wrong? I checked the init triggers. http://www.epicwar.com/maps/88857/ Edit: It's made in WE Unlimited, though...
  3. Dark_Phoenix

    Make a unit invulnerable to feedback?

    Is there a way to make a unit invulnerable to feedback ability?
  4. Dark_Phoenix

    Setting a max [max] mana

    I want a certain hero's mana maximum to cap out at 100 (his max mana cannot exceed 100, no matter how much int he has.) How's this possible?
  5. Dark_Phoenix

    Event - Unit Begins to Use an Item?

    Any such thing? If not, is there a workaround to make it so my trigger triggers when an item begins to be used?
  6. Dark_Phoenix

    All possible combos? (+rep)

    I'm trying to find all possible combos for a group of four letters (F, W, E, and A) into a group of three for my game. Mathematically, it should be 24, I think, but I only got 20. The order does not matter and the letters can be reused... Here's the list of letter combos I have: FFF FFW FFE...
  7. Dark_Phoenix

    Why does this spell lag?

    Blazing Fear Events Unit - A unit Starts the effect of an ability Conditions (Ability being cast) Equal to Blazing Fear Actions Set BlazingFear = (Target unit of ability being cast) Set BlazingPlayer = (Owner of BlazingFear) Special Effect -...
  8. Dark_Phoenix

    Extracting a File...

    I changed the path of my .tga so it is my map preview..but now I cant seem to extract it. The byte size of the file is being displayed as zero. How can I get it out?
  9. Dark_Phoenix

    Trigger is Not Working

    Damage Detector Events Unit - A unit Is attacked Conditions Actions If (All Conditions are True) then do (Then Actions) else do (Else Actions) If - Conditions ((Triggering unit) is in DamageGroup) Not equal to True Then...
  10. Dark_Phoenix

    Trigger Creates Massive Lag (+rep)

    Damage Detector Events Unit - A unit Is attacked Conditions Actions If (All Conditions are True) then do (Then Actions) else do (Else Actions) If - Conditions ((Triggering unit) is in DamageGroup) Not equal to True Then -...
  11. Dark_Phoenix

    Shockwave on Attack? (+rep)

    EarthArrows Events Conditions (Unit-type of (Damage source)) Equal to Bowyer Actions For each (Integer A) from 1 to 6, do (Actions) Loop - Actions If (All Conditions are True) then do (Then Actions) else do (Else Actions)...
  12. Dark_Phoenix

    Setting a Spell's (x, y)

    I want to set a spell's x and y to 1,1, (as in position in the unit thing where you cast spells) when my hero learns a spell through Unit - Add ArcaneSpell to [Hero] Basically, I'm trying to make ArcaneSpell's X/Y 1,1.
  13. Dark_Phoenix

    order(cast a spell)

    When doing a Order Comparison, what string means "cast a spell"? Thanks.
  14. Dark_Phoenix

    Dealing Double Damage with a trigger

    Critical Strikes Events Unit - A unit Is attacked Conditions ((Attacking unit) is A Hero) Equal to True Actions Set CritInteger = (Random integer number between 0 and 100) Set CritInteger2 = (Agility of (Attacking unit) (Include bonuses))...
  15. Dark_Phoenix

    Why aren't these random triggers working?

    WARNING REALLY LONG CODE For some reason, this code always returns the error message and never actually randoms a hero. Why is this? EDIT: Actually, I think I may have found the problem, hang on.. EDIT2: Nope, now all it'll random is the Soldier hero...I tried adding a "Set Variable - Random...
  16. Dark_Phoenix

    Immo Trigger Isn't Working

    Immo Trigger Isn't Working (+rep!) Blitz Events Unit - A unit Starts the effect of an ability Conditions (Ability being cast) Equal to Blitz (Dummy!) Actions If (All Conditions are True) then do (Then Actions) else do (Else Actions) If -...
  17. Dark_Phoenix

    Making a trigger that works when an ability is autocasted

    Mug Events Unit - A unit Starts the effect of an ability Conditions (Ability being cast) Equal to Mug Actions Unit - Cause (Casting unit) to damage (Target unit of ability being cast), dealing ((Real((Agility of (Casting unit) (Include bonuses)))) x...
  18. Dark_Phoenix

    Map lagging people out, host script not working

    My map seems to instantly close the Warcraft III window of people with crappy computers, and the script that is supposed to choose the host as the player "Host" is not working for some reason...can someone download my map and see what's causing this? http://epicwar.com/maps/72869/
  19. Dark_Phoenix

    Preventing a Unit From Attacking

    Is it possible to prevent a certain unit from attacking using triggers, and if so, how?
  20. Dark_Phoenix

    Turning Off the "Walk" Animation and Dashing in Air

    Fire Nova Events Unit - A unit Starts the effect of an ability Conditions (Ability being cast) Equal to Fire Nova Actions Set FireNovaPoint = (Target point of ability being cast) Set FireNovaCaster = (Casting unit) Set FireNovaPlayer = (Player...
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