ok so i want to make a trigger where if all units of player group 1 are dead then player group two gets the victory. Im pretty advanced with triggers but for some reason i cant figure it out and i feel the answer is simple. Any help and suggestions greatly welcomed:thup:
I made a hosting screen image and i can see it fine, but my sometimes my friends say it just appears as a blank white screen. Any suggestions welcomed:thup:
So im trying to make a map preview picture you see on the hosting screen. I saved the picture as a .tga and imported it as war3mapPreview.tga. But it wont show up? it says its a bmp file. Would that have anything to do with it and if so how do i change it to tga. Any help or suggestion...
ok so im making a map where my heroes build farms and such, however whenever they try to build something it just starts the building with 1 hp and dosent complete it. Can heroes even build:confused:
Hello guys, noob question but how do you make it so that when a person dls ur map a picture appears where the mini map should be. Helps and suggestions welcomed :thup:
ok so im making a standard Td game and am making a multi board tracking player names, kills, and lives. i got the first 2 set up but i dont know how to set up lives. All i want it to do is a player start with 50 and when a unit enters a specific region it subtracts one from it. Ive been...
ok so im making a standard Td. Each player has his own space and each space has 2 portals. Units spawn from one and try to enter the other. If they do enter the portal they are moved to the onther persons space. Well im trying to make to make it so that if there are more than lets says 1000...
Ok im making a game with races and i want to make a trigger that lets players choose which one. I want to use the system where a box pops up at the beginning of the game and it shows the names of the races and if you click the name you get that unit. An example of this is in the game...
ok im trying to make a building that when a player builds it they get an extra 3 gold a second. Ive been trying some stuff out but idk how to make it so if the player builds 2 of these buildings he then will get 6 gold a second instead of 3. Any help and suggestions appeciated :thup:
Ok so im making a map where players can ally and unally each other. With help i got the ally trigger working but i dnt got the unally trigger working. Heres what i got for the ally and unally triggers.
Ally Trigger
Red Allies
Events
Player - Player 1 (Red) types a chat message...
Ok so im making a game where i want players to ally each other but, i want them to only be able to ally someone once. Can someone give me an easy way to do this?
Next question is for the allies themselves. I kno how to do this but it seems like alot of work so im just wondering if theirs an...
Ok so im making a map where players have to get a certain amount of lumber to evolve to different units. But im having a problem with the units keeping the items. For example if Evolution 1 gets an Item he loses it if he evovles into Evolution 2. I just want a trigger to allow the unit's...
Ok im making a map where players have to have a certain amount of lumber to evolve. They kill units that give them 1 lumber when they die. So i made a trigger to do that.
D 1st Evolution
Events
Player - Player 1 (Red)'s Current lumber becomes Greater than or equal to 5.00...
Ok so im making a map that when a player had a specific number of lumber they turn into another unit. For example if a player had 6 lumber they would change into a more powerful unit. I was able to make it happen for player red but when i did the exact same trigger to player blue it screwed up...
Ok so i made a leader board to keep track of players kills but its not working and i dont know why:confused:. Heres what i got
LeaderBoard
Events
Time - Elapsed game time is 3.00 seconds
Conditions
Actions
Leaderboard - Create a leaderboard for (All players)...
Ok so I tested the map I am making and its pretty good BUT, i noticed that people cab be really gay by teamilling building, units, ect. So im wondering how to make it so that if your an ally of a player you cant attack them. Any help or suggestion greatly welcomed :thup:
ok so im making a map where there are item recipies. I get how to make recipies but what i dont get is how to make it say in the information box that it requires certain items to make it. For example in dota when u want to buy an item it says in the information tab
Requires
Ring of...
Ive been trying to create a timer that goes off in five minutes and when it goes off the players lose. Here what i got but it dosent work
Untitled Trigger 003
Events
Map initialization
Conditions
Actions
Countdown Timer - Start Timer as a One-shot timer that...
ok so im wondering if anyone knows how to make it so that the camera is zoomed out for the players. Like in most risk games, impossible bosses, and predator. thanks for any help =)