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    Random placement of floating unit

    i have 50% of the map covered in deep water and over half of normal terrain like grass. if i make trigger that creates floating unit in random point of map. and if that calculaited random spot would be grass terrain ( as we know u cant place floating units on ground) what would happen ? would it...
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    Instant unit movement to the targeted point

    The thing i need, is to unit with 0 base movement (or any other solution to make unit unbelievable slow) to have move action ( where all icons are ) And a little help with a triger Miovement test Events Unit - A unit Is issued an order targeting a point Conditions...
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    Attributes stm/str/agi/luck/int/sp

    Is it possible to make for 1 hero to have stamina strenght attributes for another agi/luck for third int/spellpower with individual bonuses. if it's possible can i make hero to have only 2 attributes ?
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    Adv share control

    i have 1 building controled by Force 10 that trains heroes. If i make in player properties adv share control , then Player 1 can control not noly this building but also units of other Players. If i make it through the triger sampl Events Map initialization Conditions...
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    Pick OR Use

    Took *Secret level PowerUp* (i think it's just as glyph but) and made it quest item. but it doesnt seem to work Q1 Troll Axe Events Unit - A unit Acquires an item Conditions ((Item-type of (Picked item)) Equal to 1 Forest troll axe) or ((Item-type of (Picked item)) Equal...
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    Quests

    This is copied from tutorial. what i cant get is contains Paladin 0018. and if i don't know wich unit will be controled by a player ? how can i change it to player comparison ? couldnt find any ways ...
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    Will it cause lag

    I'm creating rpg, and willing to create many dungeons and large outside world. Dungeons will take to many space so i'm thinking of dedicaiting 2 spaces (~45x126 * 2) at the edge of map , and when player comes to the portal for the dungeon he trigers the land enviroment triger wich creates...
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    Campaign loadinn screen preview

    There are tons of campaign loading screens, can i preview them somehow besides, making 1 after 1 loading screens on map and starting it.
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    EXP given isn't changing/Double edged Avatar

    1. I changed Hero XP Gained,Normal Table to 35 but when i create neutral creeps for player 12 they are not giving that much Found out whats the problem 2. I want to make something like ss ssj in DBZ Tribute maps. after writing comand ur hero becomes powerful but looses hp and mana
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    poison+multishot

    Red a lot of threads about giving multishot ability, some said u can jus add buff to abiliti, others said u can't ,only creating dummys will work. So i'm gonna ask once again. Can multishot have poison slow atack (and slow all targets it hits). If yes how can i make that slow work , because...
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    Icon that show how many units tower killed

    I'm making so after spesific amount of kills tower is replaced with a beter one. How can i make that tower would have icon wich would showd killed/needed for upgrade. P.S. how make variable that count kills i know, just don't know how to make icon that would be in tower options Thanks for...
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    Unit's enter each other, and map problem

    1. I'm making td, and when i create group of units and issue order to move, they are blocking way for each other , i know i need to change something in object editor so they could run without blocking path for each other, but i can't find (realize) what's that, [ i can't realize what most of...
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    Map name and needed players/teams/race

    I'm new in map creating, and i bet there is somewhere answer to my question but i can't find it. 1. How do u change map name ? when saving map i'm naming it *qwerty* but in the game it's called *Just another w3 map* 2. How to set number of needed players? when i'm creating map show's only...
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