Search results

  1. garet10

    Getting Back to making Maps. Thanks for your help. 2014

    How you make a Leader-board for 1 Player. I don't need all groups
  2. garet10

    Getting Back to making Maps. Thanks for your help. 2014

    How can I change the name for Gold to Silver, and Lumber to Gold?
  3. garet10

    Getting Back to making Maps. Thanks for your help. 2014

    I do no understand this? How are their 2 string 1's? I get all the way to the part Game - Display to (All players) for 3.00 seconds the text: (((String(Kobold_Killed)) + (/10) + Kobolds Killed.))) <<But this last section I set the time displayed on screen to 3 seconds, this should be good for...
  4. garet10

    Getting Back to making Maps. Thanks for your help. 2014

    Thanks that is nice and easy instructions.
  5. garet10

    Getting Back to making Maps. Thanks for your help. 2014

    How do you make the variable Set QuestEffects[1]
  6. garet10

    Getting Back to making Maps. Thanks for your help. 2014

    Yes kill a certain amount of animals, and collect. What is a Quest Log?
  7. garet10

    Getting Back to making Maps. Thanks for your help. 2014

    But this is not a big deal since all Northshire mobs only are Neutral. The ones around Elwynn Forest are Hostile.
  8. garet10

    Getting Back to making Maps. Thanks for your help. 2014

    What about using this one he posted and when I go out of range then it goes back to Neutral. Like *Player stops attacking unit change unit to Neutral?*?
  9. garet10

    Getting Back to making Maps. Thanks for your help. 2014

    If I run from the unit how do you make goes back to Neutral? How do you mess with the range they chase you till they return? The map I am making is like World of Warcraft.
  10. garet10

    Getting Back to making Maps. Thanks for your help. 2014

    How can I make a neutral unit turn hostile after they get attacked?
  11. garet10

    Getting Back to making Maps. Thanks for your help. 2014

    I don't know where the option of Unit Array is. I a making a different Trigger I just put wolves on the map and when they die they just respawn after 30 secs.
  12. garet10

    Getting Back to making Maps. Thanks for your help. 2014

    Alright I read that stuff but No help on How to create the Spawn. I made a few regions on the map, I want 1 wolf to spawn in each one, and only one till it dies then re-spawn after 30 seconds?
  13. garet10

    Getting Back to making Maps. Thanks for your help. 2014

    Would you use a different map, like make a new map for Inside the buildings?
  14. garet10

    Getting Back to making Maps. Thanks for your help. 2014

    How do you make this unit variable thing? I don't know how you would make the Trigger. I have unit dies, I put the Name and type Unit & Value none? How do you make the trigger to make it work?
  15. garet10

    Getting Back to making Maps. Thanks for your help. 2014

    I have another, How you get the wolf that got killed back to the spot where you found it? not like 5 feet over. Or I can make a Region square and spawn one wolf and till that wolf dies don't spawn another. I like to have it in one spot.
  16. garet10

    Getting Back to making Maps. Thanks for your help. 2014

    alright thanks I'll give them a try. Now from 1) I could use a Doodad and change it into the Building Image? then lower it below? maybe :rolleyes:
  17. garet10

    Playing World of Warcraft and Warcraft 3. Little Minecraft-ing too.

    Playing World of Warcraft and Warcraft 3. Little Minecraft-ing too.
  18. garet10

    Getting Back to making Maps. Thanks for your help. 2014

    1) How do you lower a building into the ground? 2) When you enter a Region square how can you make a screen so it only shows inside the building? 3) How does Item combinations work? item 3 + item 2 = item 5 4) Can you stack items? 5) How do create quests?
  19. garet10

    Warcraft 3 map editor questions, June.

    well i thought it would been a hard question, mostly when I ask things people post comments and they do not know or that's a dumb idea., Thanks I give this a try. Can you put the Hit Points a Tree has over the tree?
Top