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    Taunt Sound Set - Unit Warcry

    I got a trigger to it here: Hunter Roar Events Unit - A unit Starts the effect of an ability Conditions (Unit-type of (Triggering unit)) Equal to Rifleman (Ability being cast) Equal to Roar Actions Set HunterRoar = RiflemanYesAttack1 <gen>...
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    Need help to make a trigger work +rep

    I have thought on that, but i dont know what the variable should be like. Im not so used to use Variables...
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    Need help to make a trigger work +rep

    I am making a TD and i need some help with the waves. I have made 3 waves. The first one works but when the second one comes it usually change to the 3 wave and such. I use food to check if the level is complete. Since i turn off each wave after theyre done, i cant use a condition for the next...
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    Multiboard Image Help

    If you want to remove the eyes, then go make a trigger that says "Multiboard - Set the display style for (Last created multiboard) item in column 1, row 1 to Show text and Hide icons" Simple as it can be :D. EDIT: Sorry didnt see AceHarts post :p
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    Need help with my TD multiboard

    I want the multiboard to count lifes in my TD. When a unit enters a specific region, the life counter should go down with one. And i dont got an update trigger.
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    Need help with my TD multiboard

    I have made this multiboard for my TD, but it doesnt work. What i want it to is to show the lifes left. Could anyone please help me here? Multiboard Events Time - Elapsed game time is 0.00 seconds Conditions Actions Multiboard - Create a multiboard with 2...
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    Where and why does this leak? +rep

    Thanks :D. +rep :).
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    Where and why does this leak? +rep

    Dont you got steam or skype :b? My MSN dont work :(.
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    Where and why does this leak? +rep

    You see the thing is that i dont know what integers are. And since English is not my native language, im having a pretty rough time with reading guides about it and such. Anyways, +rep to you.
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    Where and why does this leak? +rep

    Weeelll... i havnt really made the Multiboard or Scoreboard or whatever yet, since i dont know how to do that :D. So i probably cant use that im afraid :(. But thank you anyways, and +rep to you :).
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    Where and why does this leak? +rep

    Hi, im making a TD and i am looking for an advice. I have made a trigger that is supposed to show when you lose a life. Since i dont know how to make a one trigger that shows when each life is lost, i have made a couple. This is how i done it: Lose Life 49 Events Unit - A unit...
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    How to check that all units are dead?

    Thanks alot to both of you :). I might go with the food trigger, since i find that easiest :D.
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    Trigger Assistance

    I think the easiest way would be to make a trigger that will replace the tavern. Let me freehand it. Events Time elapsed is X Conditions Actions Replace Tavern with (A Tavern that looks like the other tavern, but doesnt sell any units) I think that should work.
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    How to check that all units are dead?

    Hi, im making a TD and i need to know how you check that all units from the first wave is dead, so second wave can begin? I have tried this trigger: Wave 1 Finish Check Events Time - Every 25.00 seconds of game time Conditions Actions If (All Conditions are...
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    Need help with attribute commands

    Hi everyone. Im making a HLW-like map and i need help with commands such as "-str max". Any ideas? Thanks alot :) EDIT: and with "-str max" it is supposed to mean that for each 100 gold you have you can get 1 strength, if someone got mislead :)
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    Hero Ideas for a HLW-like map

    Thanks for all your ideas everyone :). There is some of them that i cant make because i dont know alot about triggering spells and such :(. But +rep for all of you :).
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    Hero Ideas for a HLW-like map

    Im making a Hero Line War look-alike map and need some ideas for heroes. They should all have 4 abilities each 3 with 10 levels and a ultimate with 3 levels. This is an overpowered type of map so its okay if the ability damages like 15000 in level 10 or something :). (No attribute bonus ability...
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    Reveal whole map in the beginning of the game

    Hi, as the title says, i need to get the whole map revealed at the start of the game. I have tried to make a unit with an ability that reveals the whole map, but i cant seem to find an action that makes an unit use an ability. Also i have tried to find a trigger that reveals whole map, but i...
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    Skill damages with attribute +rep

    Okay i changed the trigger a bit: Phoenix Blast Events Unit - A unit Starts the effect of an ability Conditions (Ability being cast) Equal to Phoenix Blast Actions Set targetpoint = (Target point of ability being cast) Set casterpoint =...
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