Stomp
Events
Unit - A unit Starts the effect of an ability
Conditions
(Ability being cast) Equal to (==) Electro Magetic Pulse (guardian)
Actions
Set TempPoint = (Position of (Triggering unit))
Set TempGroup = (Units within 450.00 of TempPoint matching...
set p = GetConvertedPlayerId(GetTriggerPlayer())
call TriggerAddAction( gg_trg_Player_Exceeds_Max, function PlayerExceedsMax(p) )
This will not work, TriggerAddAction can't get any argument, you'll need to pass it through a global.
To make this spell to work, change:
private function H2I takes handle h returns integer
return h
return 0
endfunction
to
private function H2I takes handle h returns integer
return GetHandleId(h)
endfunction
@Tom_Kazansky
You can remove the Requirement text ^_^
But you can't remove the dash (-) before the requirement, so it would look like:
Mana 200
- In Cooldown
Dash to target unit ...
I'm making a Cooldown (well, remaking it right now) because Warcraft didn't allow us to, for example, reduce 4 second of a cooldown.
Actually, while running some tests, at my computer, I need 7000+ dummies for my fps drop. This is not so 'bad', is 'just' 48 dummies :P.
What do you mean with...
I'm talking with some friends at MSN, all of them care about the useless dummies at the map, but I think this is not a great deal, it'll not ever be visible or at your screen, so it'll not drop your fps.