Are there any repercussions to adding hero abilities to non-heroes?
What I want to achieve:
A custom item with an active Entangling Roots ability that can target magic-immune units (after all Entangling Roots seem to be a physical effect)
How I intend to achieve:
- The custom item will...
Is there any way to simulate a player clicking a targeted skill and bringing up the 'Select Target' dialog (where the mouse cursor changes to a crosshair) using triggers?
What I'm trying to do is to authentically reproduce the 'Unable to target **' dialogs (having used up the Ancient and...
In making my own custom items, I came across this problem: The extended tooltip describing the item had a text limit of approximately 435 characters inclusive of spaces, colour codes, etc.
You could type in a much longer description or add more colour variations in the editor but when running...
I have a custom ability that is based on Charge Gold and Lumber that costs 1 lumber to use and I am trying to write a trigger that orders a specific unit to use that skill once every second.
I tried using the GUI method of Unit - Order Unit to Ability but I cannot find Charge Gold and Lumber...