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  1. M

    Adding hero abilities to non-hero units

    Are there any repercussions to adding hero abilities to non-heroes? What I want to achieve: A custom item with an active Entangling Roots ability that can target magic-immune units (after all Entangling Roots seem to be a physical effect) How I intend to achieve: - The custom item will...
  2. M

    Order to Bring Up Select Target Dialog?

    Is there any way to simulate a player clicking a targeted skill and bringing up the 'Select Target' dialog (where the mouse cursor changes to a crosshair) using triggers? What I'm trying to do is to authentically reproduce the 'Unable to target **' dialogs (having used up the Ancient and...
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    Tooltip Text Limit?

    In making my own custom items, I came across this problem: The extended tooltip describing the item had a text limit of approximately 435 characters inclusive of spaces, colour codes, etc. You could type in a much longer description or add more colour variations in the editor but when running...
  4. M

    Ordering units to use a custom ability based off Charge Gold and Lumber

    I have a custom ability that is based on Charge Gold and Lumber that costs 1 lumber to use and I am trying to write a trigger that orders a specific unit to use that skill once every second. I tried using the GUI method of Unit - Order Unit to Ability but I cannot find Charge Gold and Lumber...
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